# Diffusion-Guided Cooperative Policy Learning for Target Tracking Based on Underwater Mobile Agent Networks

arXiv: https://arxiv.org/abs/2603.29426 · HTML: https://mlsanity.com/paper/2603.29426/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Multi-agent reinforcement learning, one of 15 directions in Deep reinforcement learning methods.
- Builds on 9 of its 31 references that are in the map.
- First posted on arXiv 31 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [Multi-agent reinforcement learning](https://mlsanity.com/deeprl/multi-agent-reinforcement-learning/)

## Builds on (most cited first, 9 of 9)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2305.18459/) (2023)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [MADiff: Offline Multi-agent Learning with Diffusion Models](https://mlsanity.com/paper/2305.17330/) (2023)
- [Safe Offline Reinforcement Learning with Feasibility-Guided Diffusion Model](https://mlsanity.com/paper/2401.10700/) (2024)
- [Dealing With Non-stationarity in Decentralized Cooperative Multi-Agent Deep Reinforcement Learning via Multi-Timescale Learning](https://mlsanity.com/paper/2302.02792/) (2023)

## Abstract (arXiv)

Multi-agent reinforcement learning (MARL) provides a promising solution for cooperative target tracking in networks of autonomous underwater vehicles (AUVs). However, existing methods still face three major challenges: 1) policy non-stationarity caused by concurrent updates among multiple agents; 2) inefficient policy learning caused by the heterogeneous quality of experiences accumulated during exploration; and 3) policy drift between stochastic exploration and deterministic execution under dynamic underwater disturbances. To address these challenges, this paper develops a four-layer hierarchical MARL architecture comprising global training scheduling, multi-agent coordination, local policy generation, and real-time action execution. Building on this architecture, we propose a Supervised Diffusion-Aided MARL (SDA-MARL) algorithm with three closely coupled mechanisms. First, a dual-decision policy integrates a diffusion-based generative branch with a Deep Deterministic Policy Gradient (DDPG) branch, while segregated experience pools reduce training interference between the two branches. Second, a supervised sample-selection mechanism identifies high-quality tracking transitions and uses their actions to guide reverse diffusion, enabling the generative policy to concentrate on effective regions of the action space. Third, a behavioral-cloning loss transfers diffusion-generated actions to the deterministic DDPG Actor, thereby aligning exploration with execution and suppressing policy drift. Experiments conducted in six-degree-of-freedom underwater environments across multiple AUV-target configurations show that SDA-MARL achieves faster convergence, higher tracking accuracy, more consistent inter-AUV velocities, and shorter tracking paths than the compared MARL methods.
