# Focus360: Guiding User Attention in Immersive Videos for VR

arXiv: https://arxiv.org/abs/2603.28774 · HTML: https://mlsanity.com/paper/2603.28774/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 11 references that are in the map.
- First posted on arXiv 29 Jan 2026.

## Builds on (most cited first, 3 of 3)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)

## Abstract (arXiv)

This demo introduces Focus360, a system designed to enhance user engagement in 360deg VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and applies a combination of visual effects to guide attention seamlessly. At the demonstration venue, participants can experience a 360deg Safari Tour, showcasing the system's ability to improve user focus while maintaining an immersive experience.
