# MolmoPoint: Better Pointing for VLMs with Grounding Tokens

arXiv: https://arxiv.org/abs/2603.28069 · HTML: https://mlsanity.com/paper/2603.28069/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 86 of its 96 references that are in the map.
- First posted on arXiv 30 Mar 2026.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 30 of 86)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Towards VQA Models That Can Read](https://mlsanity.com/paper/1904.08920/) (2019)
- [MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts](https://mlsanity.com/paper/2310.02255/) (2023)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [ChartQA: A Benchmark for Question Answering about Charts with Visual and Logical Reasoning](https://mlsanity.com/paper/2203.10244/) (2022)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [DocVQA: A Dataset for VQA on Document Images](https://mlsanity.com/paper/2007.00398/) (2020)
- [Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference](https://mlsanity.com/paper/2403.04132/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [A Diagram Is Worth A Dozen Images](https://mlsanity.com/paper/1603.07396/) (2016)
- [LISA: Reasoning Segmentation via Large Language Model](https://mlsanity.com/paper/2308.00692/) (2023)
- [OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework](https://mlsanity.com/paper/2202.03052/) (2022)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [PyTorch FSDP: Experiences on Scaling Fully Sharded Data Parallel](https://mlsanity.com/paper/2304.11277/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [HOTA: A Higher Order Metric for Evaluating Multi-Object Tracking](https://mlsanity.com/paper/2009.07736/) (2020)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)

## Built on by (most cited first, 15 of 15)

- [WildDet3D: Scaling Promptable 3D Detection in the Wild](https://mlsanity.com/paper/2604.08626/) (2026)
- [MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction](https://mlsanity.com/paper/2606.18558/) (2026)
- [Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervision](https://mlsanity.com/paper/2609.20820/) (2026)
- [Vision-Language Grounding as Bidirectional Concept Correspondence](https://mlsanity.com/paper/2608.07886/) (2026)
- [Agreement-Based Audio-Visual Segmentation:Champion Report for the MeViS-Audio Track in the 8th LSVOS Challenge](https://mlsanity.com/paper/2608.09475/) (2026)
- [PointRL: Learning Point-Level Vision-Language Grounding from Verifiable Annotation Evidence](https://mlsanity.com/paper/2608.25299/) (2026)
- [Report of the 8th LSVOS Challenge: Complex and Multimodal Video Object Segmentation](https://mlsanity.com/paper/2609.06078/) (2026)
- [Contextual Observer Grounding: Evaluating Situated Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2609.06880/) (2026)
- [PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models](https://mlsanity.com/paper/2609.14973/) (2026)
- [Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generation](https://mlsanity.com/paper/2609.19137/) (2026)
- [MintAct: A Unified Visual Agent for Digital Environments](https://mlsanity.com/paper/2609.22083/) (2026)
- [Visual Grounding Safety in Vision-Language Models](https://mlsanity.com/paper/2610.05637/) (2026)
- [Decoupling What from Where: How Should a Small GUI Grounding Model Receive the Action Type?](https://mlsanity.com/paper/2610.07444/) (2026)
- [Let the Mind Conceive, Let the Hand Achieve: Following Multimodal Instructions for Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2610.18352/) (2026)
- [GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning](https://mlsanity.com/paper/2610.19100/) (2026)

## Abstract (arXiv)

Grounding has become a fundamental capability of vision-language models (VLMs). Most existing VLMs point by generating coordinates as part of their text output, which requires learning a complicated coordinate system and results in a high token count. Instead, we propose a more intuitive pointing mechanism that directly selects the visual tokens that contain the target concept. Our model generates a special pointing token that cross-attends to the input image or video tokens and selects the appropriate one. To make this model more fine-grained, we follow these pointing tokens with an additional special token that selects a fine-grained subpatch within the initially selected region, and then a third token that specifies a location within that subpatch. We further show that performance improves by generating points sequentially in a consistent order, encoding the relative position of the previously selected point, and including a special no-more-points class when selecting visual tokens. Using this method, we set a new state-of-the-art on image pointing (70.7% on PointBench), set a new state-of-the-art among fully open models on GUI pointing (61.1% on ScreenSpotPro), and improve video pointing (59.1% human preference win rate vs. a text coordinate baseline) and tracking (+6.3% gain on Molmo2Track). We additionally show that our method achieves much higher sample efficiency and discuss the qualitative differences that emerge from this design change.
