# SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion

arXiv: https://arxiv.org/abs/2603.27084 · HTML: https://mlsanity.com/paper/2603.27084/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 27 references that are in the map.
- First posted on arXiv 28 Mar 2026.

## Builds on (most cited first, 19 of 19)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2311.14521/) (2023)
- [DreamEditor: Text-Driven 3D Scene Editing with Neural Fields](https://mlsanity.com/paper/2306.13455/) (2023)
- [GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generation](https://mlsanity.com/paper/2401.04092/) (2024)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing](https://mlsanity.com/paper/2403.08733/) (2024)
- [Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation](https://mlsanity.com/paper/2506.04225/) (2025)
- [Yume-1.5: A Text-Controlled Interactive World Generation Model](https://mlsanity.com/paper/2512.22096/) (2025)
- [TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts](https://mlsanity.com/paper/2401.14828/) (2024)
- [View-Consistent 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2403.11868/) (2024)
- [WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting](https://mlsanity.com/paper/2510.10726/) (2025)
- [FantasyWorld: Geometry-Consistent World Modeling via Unified Video and 3D Prediction](https://mlsanity.com/paper/2509.21657/) (2025)
- [OmniVGGT: Omni-Modality Driven Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2511.10560/) (2025)
- [ViewFusion: Towards Multi-View Consistency via Interpolated Denoising](https://mlsanity.com/paper/2402.18842/) (2024)
- [Fast Multi-view Consistent 3D Editing with Video Priors](https://mlsanity.com/paper/2511.23172/) (2025)
- [VTON 360: High-Fidelity Virtual Try-On from Any Viewing Direction](https://mlsanity.com/paper/2503.12165/) (2025)
- [SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training](https://mlsanity.com/paper/2512.05354/) (2025)

## Abstract (arXiv)

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators repeatedly extend existing scenes under user control. Motivated by this gap, we study text-guided 3D scene expansion via free-form view insertion. Starting from a real scene captured by multi-view images, a user specifies a text expansion intent, which a generative model materializes as an inserted view extending the scene coverage. Unlike simple object editing or style transfer within a fixed scene, the inserted view may be 3D-misaligned with the original reconstruction, introducing geometric shifts, hallucinated content, or view-dependent artifacts that disrupt global multi-view consistency. To address this challenge, we propose SceneExpander, which applies test-time adaptation to a parametric feed-forward 3D reconstruction model with two complementary distillation signals: anchor distillation stabilizes the captured scene using geometric cues from the captured views, while inserted-view self-distillation retains insertion-supported predictions to accommodate the misaligned view. Experiments on ETH scenes and online data demonstrate improved expansion behavior and reconstruction quality under misalignment.
