# 120 Minutes and a Laptop: Minimalist Image-goal Navigation via Unsupervised Exploration and Offline RL

arXiv: https://arxiv.org/abs/2603.26441 · HTML: https://mlsanity.com/paper/2603.26441/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Language-conditioned policies and VLAs, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 25 of its 29 references that are in the map.
- First posted on arXiv 27 Mar 2026.

## Placed in

- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 25 of 25)

- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [π*0.6: a VLA That Learns From Experience](https://mlsanity.com/paper/2511.14759/) (2025)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [ViNT: A Foundation Model for Visual Navigation](https://mlsanity.com/paper/2306.14846/) (2023)
- [GNM: A General Navigation Model to Drive Any Robot](https://mlsanity.com/paper/2210.03370/) (2022)
- [Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instances](https://mlsanity.com/paper/2211.15876/) (2022)
- [Offline Reinforcement Learning for Visual Navigation](https://mlsanity.com/paper/2212.08244/) (2022)
- [Grounded Entity-Landmark Adaptive Pre-training for Vision-and-Language Navigation](https://mlsanity.com/paper/2308.12587/) (2023)
- [The Generalization Gap in Offline Reinforcement Learning](https://mlsanity.com/paper/2312.05742/) (2023)
- [Action Noise in Off-Policy Deep Reinforcement Learning: Impact on Exploration and Performance](https://mlsanity.com/paper/2206.03787/) (2022)
- [Embodied Visual Navigation with Automatic Curriculum Learning in Real Environments](https://mlsanity.com/paper/2009.05429/) (2020)
- [Real World Offline Reinforcement Learning with Realistic Data Source](https://mlsanity.com/paper/2210.06479/) (2022)
- [General Scene Adaptation for Vision-and-Language Navigation](https://mlsanity.com/paper/2501.17403/) (2025)
- [Efficient Cross-Domain Offline Reinforcement Learning with Dynamics- and Value-Aligned Data Filtering](https://mlsanity.com/paper/2512.02435/) (2025)

## Abstract (arXiv)

The prevailing paradigm for image-goal visual navigation often assumes access to large-scale datasets, substantial pretraining, and significant computational resources. In this work, we challenge this assumption. We show that we can collect a dataset, train an in-domain policy, and deploy it to the real world (1) in less than 120 minutes, (2) on a consumer laptop, (3) without any human intervention. Our method, MINav, formulates image-goal navigation as an offline goal-conditioned reinforcement learning problem, combining unsupervised data collection with hindsight goal relabeling and offline policy learning. Experiments in simulation and the real world show that MINav improves exploration efficiency, outperforms zero-shot navigation baselines in target environments, and scales favorably with dataset size. These results suggest that effective real-world robotic learning can be achieved with high computational efficiency, lowering the barrier to rapid policy prototyping and deployment.
