# HandVQA: Diagnosing and Improving Fine-Grained Spatial Reasoning about Hands in Vision-Language Models

arXiv: https://arxiv.org/abs/2603.26362 · HTML: https://mlsanity.com/paper/2603.26362/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 7 of its 70 references that are in the map.
- First posted on arXiv 27 Mar 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 7 of 7)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [A Survey on Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2402.00253/) (2024)
- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [VERIFY: A Benchmark of Visual Explanation and Reasoning for Investigating Multimodal Reasoning Fidelity](https://mlsanity.com/paper/2503.11557/) (2025)
- [HandsOnVLM: Vision-Language Models for Hand-Object Interaction Prediction](https://mlsanity.com/paper/2412.13187/) (2024)
- [LLaVA-c: Continual Improved Visual Instruction Tuning](https://mlsanity.com/paper/2506.08666/) (2025)

## Built on by (most cited first, 3 of 3)

- [THOM: Generating Physically Plausible Hand-Object Meshes From Text](https://mlsanity.com/paper/2604.02736/) (2026)
- [FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibility](https://mlsanity.com/paper/2607.19100/) (2026)
- [SafeGesture: Evaluating Fine-Grained Hand Gesture Understanding in Vision-Language Models through Scenario-Conditioned Safety Interpretation](https://mlsanity.com/paper/2608.16081/) (2026)

## Abstract (arXiv)

Understanding the fine-grained articulation of human hands is critical in high-stakes settings such as robot-assisted surgery, chip manufacturing, and AR/VR-based human-AI interaction. Despite achieving near-human performance on general vision-language benchmarks, current vision-language models (VLMs) struggle with fine-grained spatial reasoning, especially in interpreting complex and articulated hand poses. We introduce HandVQA, a large-scale diagnostic benchmark designed to evaluate VLMs' understanding of detailed hand anatomy through visual question answering. Built upon high-quality 3D hand datasets (FreiHAND, InterHand2.6M, FPHA), our benchmark includes over 1.6M controlled multiple-choice questions that probe spatial relationships between hand joints, such as angles, distances, and relative positions. We evaluate several state-of-the-art VLMs (LLaVA, DeepSeek and Qwen-VL) in both base and fine-tuned settings, using lightweight fine-tuning via LoRA. Our findings reveal systematic limitations in current models, including hallucinated finger parts, incorrect geometric interpretations, and poor generalization. HandVQA not only exposes these critical reasoning gaps but provides a validated path to improvement. We demonstrate that the 3D-grounded spatial knowledge learned from our benchmark transfers in a zero-shot setting, significantly improving accuracy of model on novel downstream tasks like hand gesture recognition (+10.33%) and hand-object interaction (+2.63%).
