# 4OPS: Structural Difficulty Modeling in Integer Arithmetic Puzzles

arXiv: https://arxiv.org/abs/2603.25356 · HTML: https://mlsanity.com/paper/2603.25356/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Mathematical reasoning, one of 17 directions in LLM reasoning.
- Builds on 1 of its 5 references that are in the map.
- First posted on arXiv 26 Mar 2026.

## Placed in

- LLM reasoning / [Mathematical reasoning](https://mlsanity.com/lr/mathematical-reasoning/)

## Builds on (most cited first, 1 of 1)

- [Neural-Symbolic Computing: An Effective Methodology for Principled Integration of Machine Learning and Reasoning](https://mlsanity.com/paper/1905.06088/) (2019)

## Abstract (arXiv)

Arithmetic puzzle games provide a controlled setting for studying difficulty in mathematical reasoning tasks, a core challenge in adaptive learning systems. We investigate the structural determinants of difficulty in a class of integer arithmetic puzzles inspired by number games. We formalize the problem and develop an exact dynamic-programming solver that enumerates reachable targets, extracts minimal-operation witnesses, and enables large-scale labeling. Using this solver, we construct a dataset of over 3.4 million instances and define difficulty via the minimum number of operations required to reach a target. We analyze the relationship between difficulty and solver-derived features. While baseline machine learning models based on bag- and target-level statistics can partially predict solvability, they fail to reliably distinguish easy instances. In contrast, we show that difficulty is fully determined by a small set of interpretable structural attributes derived from exact witnesses. In particular, the number of input values used in a minimal construction serves as a minimal sufficient statistic for difficulty under this labeling. These results provide a transparent, computationally grounded account of puzzle difficulty that bridges symbolic reasoning and data-driven modeling. The framework supports explainable difficulty estimation and principled task sequencing, with direct implications for adaptive arithmetic learning and intelligent practice systems.
