# MobileDev-Bench: A Benchmark for Issue Resolution in Mobile Application Development

arXiv: https://arxiv.org/abs/2603.24946 · HTML: https://mlsanity.com/paper/2603.24946/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 38 references that are in the map.
- First posted on arXiv 26 Mar 2026.

## Builds on (most cited first, 22 of 22)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [Code Llama: Open Foundation Models for Code](https://mlsanity.com/paper/2308.12950/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [AutoCodeRover: Autonomous Program Improvement](https://mlsanity.com/paper/2404.05427/) (2024)
- [SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?](https://mlsanity.com/paper/2410.03859/) (2024)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [MAGIS: LLM-Based Multi-Agent Framework for GitHub Issue Resolution](https://mlsanity.com/paper/2403.17927/) (2024)
- [CodeR: Issue Resolving with Multi-Agent and Task Graphs](https://mlsanity.com/paper/2406.01304/) (2024)
- [SWE-PolyBench: A multi-language benchmark for repository level evaluation of coding agents](https://mlsanity.com/paper/2504.08703/) (2025)
- [Mobile-Bench: An Evaluation Benchmark for LLM-based Mobile Agents](https://mlsanity.com/paper/2407.00993/) (2024)
- [MASAI: Modular Architecture for Software-engineering AI Agents](https://mlsanity.com/paper/2406.11638/) (2024)
- [SWE-bench-java: A GitHub Issue Resolving Benchmark for Java](https://mlsanity.com/paper/2408.14354/) (2024)
- [SWE-Bench++: A Framework for the Scalable Generation of Software Engineering Benchmarks from Open-Source Repositories](https://mlsanity.com/paper/2512.17419/) (2025)
- [OmniGIRL: A Multilingual and Multimodal Benchmark for GitHub Issue Resolution](https://mlsanity.com/paper/2505.04606/) (2025)
- [Patching as Translation: the Data and the Metaphor](https://mlsanity.com/paper/2008.10707/) (2020)
- [JavaBench: A Benchmark of Object-Oriented Code Generation for Evaluating Large Language Models](https://mlsanity.com/paper/2406.12902/) (2024)
- [Evaluating and Improving Automated Repository-Level Rust Issue Resolution with LLM-based Agents](https://mlsanity.com/paper/2602.22764/) (2026)
- [SWE-Sharp-Bench: A Reproducible Benchmark for C# Software Engineering Tasks](https://mlsanity.com/paper/2511.02352/) (2025)
- [Understanding and Detecting Platform-Specific Violations in Android Auto Apps](https://mlsanity.com/paper/2503.04003/) (2025)

## Abstract (arXiv)

Large language models (LLMs) have shown strong performance on automated software engineering tasks, yet existing benchmarks focus primarily on library-style repositories, leaving mobile application development largely unexplored despite its framework-specific build systems, heterogeneous artifact types, and coordinated multi-file fix requirements. We introduce MobileDev-Bench, a benchmark comprising 407 real-world issue-resolution tasks collected from 19 production mobile applications spanning Android Native (Java/Kotlin), React Native (TypeScript), and Flutter (Dart). Each task pairs a verified developer-reported issue with executable test patches, enabling fully automated validation of model-generated fixes within mobile build environments. The benchmark exhibits substantially greater patch complexity than prior benchmarks: fixes modify 12.9 files and 334.6 lines on average, and 41% of instances require coordinated changes across multiple artifact types, such as source, build configuration, and resource files. Evaluation of four frontier LLMs (Claude Sonnet 4.5, Qwen3-Coder, GPT-5.2, and Gemini 2.5 Flash) yields end-to-end resolution rates of only 3.23% - 4.23% under automated retrieval and at most 5.69% under oracle retrieval, well below resolution rates reported on existing benchmarks. We release MobileDev-Bench with task instances, an evaluation harness, and containerized environments to support reproducible research on AI-assisted mobile application development.
