# UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentation

arXiv: https://arxiv.org/abs/2603.23478 · HTML: https://mlsanity.com/paper/2603.23478/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 37 of its 42 references that are in the map.
- First posted on arXiv 24 Mar 2026.

## Builds on (most cited first, 30 of 37)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [Segment Everything Everywhere All at Once](https://mlsanity.com/paper/2304.06718/) (2023)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [Scaling Open-Vocabulary Object Detection](https://mlsanity.com/paper/2306.09683/) (2023)
- [Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models](https://mlsanity.com/paper/2409.17146/) (2024)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [Open3DIS: Open-Vocabulary 3D Instance Segmentation with 2D Mask Guidance](https://mlsanity.com/paper/2312.10671/) (2023)
- [3D AffordanceNet: A Benchmark for Visual Object Affordance Understanding](https://mlsanity.com/paper/2103.16397/) (2021)
- [SAI3D: Segment Any Instance in 3D Scenes](https://mlsanity.com/paper/2312.11557/) (2023)
- [OpenIns3D: Snap and Lookup for 3D Open-vocabulary Instance Segmentation](https://mlsanity.com/paper/2309.00616/) (2023)
- [OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views](https://mlsanity.com/paper/2404.03650/) (2024)
- [Grounding 3D Object Affordance from 2D Interactions in Images](https://mlsanity.com/paper/2303.10437/) (2023)
- [AffordanceLLM: Grounding Affordance from Vision Language Models](https://mlsanity.com/paper/2401.06341/) (2024)
- [Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces](https://mlsanity.com/paper/2503.19199/) (2025)
- [One-Shot Open Affordance Learning with Foundation Models](https://mlsanity.com/paper/2311.17776/) (2023)
- [RobustSAM: Segment Anything Robustly on Degraded Images](https://mlsanity.com/paper/2406.09627/) (2024)
- [3D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds](https://mlsanity.com/paper/2502.20041/) (2025)
- [N3D-VLM: Native 3D Grounding Enables Accurate Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2512.16561/) (2025)
- [FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interaction](https://mlsanity.com/paper/2503.07909/) (2025)
- [GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency](https://mlsanity.com/paper/2412.09511/) (2024)

## Abstract (arXiv)

Affordance segmentation in 3D scenes requires an agent to ground implicit natural-language instructions into precise masks of fine-grained interactive elements. Existing training-free methods typically rely on fragmented pipelines, which introduce visual blindness during task parsing and limit accuracy through single-scale spatial and temporal processing. We present UniFunc3D, a unified and training-free framework that treats the multimodal large language model as an active observer. By utilizing a unified MLLM backbone, UniFunc3D performs joint semantic-temporal-spatial reasoning to ground task decomposition in direct visual evidence. Our approach introduces active spatial-temporal grounding with a coarse-to-fine strategy. This allows the model to select correct video frames adaptively and focus on high-detail interactive parts while preserving the global context necessary for disambiguation. On SceneFun3D, our UniFunc3D achieves state-of-the-art performance, surpassing prior training-free methods by a large margin with a relative 59.9% mIoU improvement, and even outperforming training-based methods without any task-specific training. Code is available on our project page: urlhttps://jiaying.link/unifunc3d.
