# InterDyad: Interactive Dyadic Speech-to-Video Generation by Querying Intermediate Visual Guidance

arXiv: https://arxiv.org/abs/2603.23132 · HTML: https://mlsanity.com/paper/2603.23132/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 59 references that are in the map.
- First posted on arXiv 24 Mar 2026.

## Builds on (most cited first, 30 of 52)

- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [LTX-2: Efficient Joint Audio-Visual Foundation Model](https://mlsanity.com/paper/2601.03233/) (2026)
- [EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions](https://mlsanity.com/paper/2402.17485/) (2024)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control](https://mlsanity.com/paper/2407.03168/) (2024)
- [AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation](https://mlsanity.com/paper/2403.17694/) (2024)
- [Self-Forcing++: Towards Minute-Scale High-Quality Video Generation](https://mlsanity.com/paper/2510.02283/) (2025)
- [Latent Image Animator: Learning to Animate Images via Latent Space Navigation](https://mlsanity.com/paper/2203.09043/) (2022)
- [OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models](https://mlsanity.com/paper/2502.01061/) (2025)
- [StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generator](https://mlsanity.com/paper/2305.05445/) (2023)
- [LongCat-Video Technical Report](https://mlsanity.com/paper/2510.22200/) (2025)
- [OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animation](https://mlsanity.com/paper/2506.18866/) (2025)
- [Ovi: Twin Backbone Cross-Modal Fusion for Audio-Video Generation](https://mlsanity.com/paper/2510.01284/) (2025)
- [From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations](https://mlsanity.com/paper/2401.01885/) (2024)
- [Wan-Animate: Unified Character Animation and Replacement with Holistic Replication](https://mlsanity.com/paper/2509.14055/) (2025)
- [Seedance 1.5 pro: A Native Audio-Visual Joint Generation Foundation Model](https://mlsanity.com/paper/2512.13507/) (2025)
- [EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation](https://mlsanity.com/paper/2411.10061/) (2024)
- [HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters](https://mlsanity.com/paper/2505.20156/) (2025)
- [Responsive Listening Head Generation: A Benchmark Dataset and Baseline](https://mlsanity.com/paper/2112.13548/) (2021)
- [Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation](https://mlsanity.com/paper/2505.22647/) (2025)
- [Wan-S2V: Audio-Driven Cinematic Video Generation](https://mlsanity.com/paper/2508.18621/) (2025)
- [Vchitect-2.0: Parallel Transformer for Scaling Up Video Diffusion Models](https://mlsanity.com/paper/2501.08453/) (2025)

## Built on by (most cited first, 1 of 1)

- [GLARE: Generating Listening Heads with Appropriate Reactions](https://mlsanity.com/paper/2609.40317/) (2026)

## Abstract (arXiv)

Despite progress in speech-to-video synthesis, existing methods often struggle to capture cross-individual dependencies and provide fine-grained control over reactive behaviors in dyadic settings. To address these challenges, we propose InterDyad, a framework that enables naturalistic interactive dynamics synthesis via querying structural motion guidance. Specifically, we first design an Interactivity Injector that achieves video reenactment based on identity-agnostic motion priors extracted from reference videos. Building upon this, we introduce a MetaQuery-based modality alignment mechanism to bridge the gap between conversational audio and these motion priors. By leveraging a Multimodal Large Language Model (MLLM), our framework is able to distill linguistic intent from audio to dictate the precise timing and appropriateness of reactions. To further improve lip-sync quality under extreme head poses, we propose Role-aware Dyadic Gaussian Guidance (RoDG) for enhanced lip-synchronization and spatial consistency. Finally, we introduce a dedicated evaluation suite with novelly designed metrics to quantify dyadic interaction. Comprehensive experiments demonstrate that InterDyad significantly outperforms state-of-the-art methods in producing natural and contextually grounded two-person interactions. Please refer to our project page for demo videos: https://interdyad.github.io/.
