# Cog3DMap: Multi-View Vision-Language Reasoning with 3D Cognitive Maps

arXiv: https://arxiv.org/abs/2603.23023 · HTML: https://mlsanity.com/paper/2603.23023/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 20 of its 56 references that are in the map.
- First posted on arXiv 24 Mar 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 20 of 20)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Representation Alignment for Generation: Training Diffusion Transformers Is Easier Than You Think](https://mlsanity.com/paper/2410.06940/) (2024)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [Long Context Transfer from Language to Vision](https://mlsanity.com/paper/2406.16852/) (2024)
- [Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence](https://mlsanity.com/paper/2505.23747/) (2025)
- [LLaVA-3D: A Simple yet Effective Pathway to Empowering LMMs with 3D-awareness](https://mlsanity.com/paper/2409.18125/) (2024)
- [VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction](https://mlsanity.com/paper/2505.20279/) (2025)
- [Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution](https://mlsanity.com/paper/2409.12961/) (2024)
- [From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D](https://mlsanity.com/paper/2503.22976/) (2025)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors](https://mlsanity.com/paper/2505.24625/) (2025)
- [SAT: Dynamic Spatial Aptitude Training for Multimodal Language Models](https://mlsanity.com/paper/2412.07755/) (2024)
- [Visual Spatial Tuning](https://mlsanity.com/paper/2511.05491/) (2025)
- [Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory](https://mlsanity.com/paper/2507.02863/) (2025)
- [RoboFAC: A Comprehensive Framework for Robotic Failure Analysis and Correction](https://mlsanity.com/paper/2505.12224/) (2025)
- [3D Aware Region Prompted Vision Language Model](https://mlsanity.com/paper/2509.13317/) (2025)

## Built on by (most cited first, 3 of 3)

- [SpaceMind++: Toward Allocentric Cognitive Maps for Spatially Grounded Video MLLMs](https://mlsanity.com/paper/2605.09449/) (2026)
- [CoVeR: Coverage-Based Token Pruning for Multi-View 3D Reasoning in VLMs](https://mlsanity.com/paper/2609.08345/) (2026)
- [From Reasoning Failures to Composable Video Spatial Intelligence](https://mlsanity.com/paper/2610.01999/) (2026)

## Abstract (arXiv)

Precise spatial understanding from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs), as their visual representations are predominantly semantic and lack explicit geometric grounding. While existing approaches augment visual tokens with geometric cues from visual geometry models, their MLLM is still required to implicitly infer the underlying 3D structure of the scene from these augmented tokens, limiting its spatial reasoning capability. To address this issue, we introduce Cog3DMap, a framework that recurrently constructs an explicit 3D memory from multi-view images, where each token is grounded in 3D space and possesses both semantic and geometric information. By feeding these tokens into the MLLM, our framework enables direct reasoning over a spatially structured 3D map, achieving state-of-the-art performance on various spatial reasoning benchmarks. Code will be made publicly available.
