# Ego2Web: A Web Agent Benchmark Grounded in Egocentric Videos

arXiv: https://arxiv.org/abs/2603.22529 · HTML: https://mlsanity.com/paper/2603.22529/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 39 of its 53 references that are in the map.
- First posted on arXiv 23 Mar 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 39)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [VideoTree: Adaptive Tree-based Video Representation for LLM Reasoning on Long Videos](https://mlsanity.com/paper/2405.19209/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [Self-Chained Image-Language Model for Video Localization and Question Answering](https://mlsanity.com/paper/2305.06988/) (2023)
- [WebLINX: Real-World Website Navigation with Multi-Turn Dialogue](https://mlsanity.com/paper/2402.05930/) (2024)
- [A Simple LLM Framework for Long-Range Video Question-Answering](https://mlsanity.com/paper/2312.17235/) (2023)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [Benchmarking Foundation Models with Language-Model-as-an-Examiner](https://mlsanity.com/paper/2306.04181/) (2023)
- [AssistantBench: Can Web Agents Solve Realistic and Time-Consuming Tasks?](https://mlsanity.com/paper/2407.15711/) (2024)
- [Autonomous Evaluation and Refinement of Digital Agents](https://mlsanity.com/paper/2404.06474/) (2024)
- [WebCanvas: Benchmarking Web Agents in Online Environments](https://mlsanity.com/paper/2406.12373/) (2024)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [HourVideo: 1-Hour Video-Language Understanding](https://mlsanity.com/paper/2411.04998/) (2024)
- [The Devil is in the Errors: Leveraging Large Language Models for Fine-grained Machine Translation Evaluation](https://mlsanity.com/paper/2308.07286/) (2023)
- [Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agents](https://mlsanity.com/paper/2502.11357/) (2025)

## Built on by (most cited first, 5 of 5)

- [EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding](https://mlsanity.com/paper/2605.09874/) (2026)
- [VisionClaw: Always-On AI Agents through Smart Glasses](https://mlsanity.com/paper/2604.03486/) (2026)
- [From Seeing to Acting: Smart Glasses as First-Person Intelligence Platforms](https://mlsanity.com/paper/2608.24877/) (2026)
- [AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization](https://mlsanity.com/paper/2609.19793/) (2026)
- [Agentic Video Understanding: A Survey](https://mlsanity.com/paper/2609.31713/) (2026)

## Abstract (arXiv)

Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and perception, lacking grounding in the user's real-world physical surroundings. This limitation prevents evaluation in crucial scenarios, such as when an agent must use egocentric visual perception (e.g., via AR glasses) to recognize an object in the user's surroundings and then complete a related task online. To address this gap, we introduce Ego2Web, the first benchmark designed to bridge egocentric video perception and web agent execution. Ego2Web pairs real-world first-person video recordings with web tasks that require visual understanding, web task planning, and interaction in an online environment for successful completion. We utilize an automatic data-generation pipeline combined with human verification and refinement to curate well-constructed, high-quality video-task pairs across diverse web task types, including e-commerce, media retrieval, knowledge lookup, etc. To facilitate accurate and scalable evaluation for our benchmark, we also develop a novel LLM-as-a-Judge automatic evaluation method, Ego2WebJudge, which achieves approximately 84% agreement with human judgment, substantially higher than existing evaluation methods. Experiments with diverse SoTA agents on our Ego2Web show that their performance is weak, with substantial headroom across all task categories. We also conduct a comprehensive ablation study on task design, highlighting the necessity of accurate video understanding in the proposed task and the limitations of current agents. We hope Ego2Web can be a critical new resource for developing truly capable AI assistants that can seamlessly see, understand, and act across the physical and digital worlds.
