# Manifold-Aware Exploration for Reinforcement Learning in Video Generation

arXiv: https://arxiv.org/abs/2603.21872 · HTML: https://mlsanity.com/paper/2603.21872/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 48 of its 49 references that are in the map.
- First posted on arXiv 23 Mar 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)
- Deep reinforcement learning methods / [RL with diffusion and flow models](https://mlsanity.com/deeprl/rl-with-diffusion-and-flow-models/)

## Builds on (most cited first, 30 of 48)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Diffusion Model Alignment Using Direct Preference Optimization](https://mlsanity.com/paper/2311.12908/) (2023)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [DPOK: Reinforcement Learning for Fine-tuning Text-to-Image Diffusion Models](https://mlsanity.com/paper/2305.16381/) (2023)
- [DanceGRPO: Unleashing GRPO on Visual Generation](https://mlsanity.com/paper/2505.07818/) (2025)
- [Improving Video Generation with Human Feedback](https://mlsanity.com/paper/2501.13918/) (2025)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [MixGRPO: Unlocking Flow-based GRPO Efficiency with Mixed ODE-SDE](https://mlsanity.com/paper/2507.21802/) (2025)
- [HunyuanVideo 1.5 Technical Report](https://mlsanity.com/paper/2511.18870/) (2025)
- [VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation](https://mlsanity.com/paper/2412.21059/) (2024)
- [Controllable Video Generation: A Survey](https://mlsanity.com/paper/2507.16869/) (2025)
- [Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation](https://mlsanity.com/paper/2512.04678/) (2025)
- [LongCat-Video Technical Report](https://mlsanity.com/paper/2510.22200/) (2025)
- [Rectified Diffusion: Straightness Is Not Your Need in Rectified Flow](https://mlsanity.com/paper/2410.07303/) (2024)
- [BranchGRPO: Stable and Efficient GRPO with Structured Branching in Diffusion Models](https://mlsanity.com/paper/2509.06040/) (2025)
- [Diffusion Reward: Learning Rewards via Conditional Video Diffusion](https://mlsanity.com/paper/2312.14134/) (2023)
- [Coefficients-Preserving Sampling for Reinforcement Learning with Flow Matching](https://mlsanity.com/paper/2509.05952/) (2025)
- [Distribution Matching Distillation Meets Reinforcement Learning](https://mlsanity.com/paper/2511.13649/) (2025)
- [FLUX-Text: A Simple and Advanced Diffusion Transformer Baseline for Scene Text Editing](https://mlsanity.com/paper/2505.03329/) (2025)

## Built on by (most cited first, 15 of 15)

- [KVPO: ODE-Native GRPO for Autoregressive Video Alignment via KV Semantic Exploration](https://mlsanity.com/paper/2605.14278/) (2026)
- [RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO](https://mlsanity.com/paper/2605.15190/) (2026)
- [Reward as An Agent for Embodied World Models](https://mlsanity.com/paper/2606.19990/) (2026)
- [Scaling Reinforcement Learning for Diffusion Models via Velocity Matching](https://mlsanity.com/paper/2608.23664/) (2026)
- [RECAP-Forcing: Retaining Content Appearances for Long Video Generation](https://mlsanity.com/paper/2608.26671/) (2026)
- [Learning to Credit the Right Steps: Objective-aware Process Optimization for Visual Generation](https://mlsanity.com/paper/2604.19234/) (2026)
- [CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL](https://mlsanity.com/paper/2605.14274/) (2026)
- [JAGG: Jacobian-Aggregated Group Gradient for Efficient GRPO Training of Diffusion Models](https://mlsanity.com/paper/2607.17572/) (2026)
- [LC-GRPO: Bridging Train-Inference Gap for Flow-Based GRPO with Langevin Correction](https://mlsanity.com/paper/2608.05600/) (2026)
- [Test-Time Scaling for Video Diffusion Models via Diagnosis-Guided Candidate Recycling](https://mlsanity.com/paper/2608.29322/) (2026)
- [LeanGRPO: Eliminating Redundant Recomputation in Diffusion RL](https://mlsanity.com/paper/2609.03528/) (2026)
- [ExploreNet: Learning Where to Explore in Diffusion GRPO](https://mlsanity.com/paper/2609.38329/) (2026)
- [Token-Level Video Reinforcement Learning](https://mlsanity.com/paper/2610.01973/) (2026)
- [Prism: Dynamic Sparse Attention for Native 2K Joint Video-Audio Generation Model Training](https://mlsanity.com/paper/2610.05416/) (2026)
- [IntactWorld: Joint World Modeling with Intact Features](https://mlsanity.com/paper/2610.11174/) (2026)

## Abstract (arXiv)

Group Relative Policy Optimization (GRPO) methods for video generation like FlowGRPO remain far less reliable than their counterparts for language models and images. This gap arises because video generation has a complex solution space, and the ODE-to-SDE conversion used for exploration can inject excess noise, lowering rollout quality and making reward estimates less reliable, which destabilizes post-training alignment. To address this problem, we view the pre-trained model as defining a valid video data manifold and formulate the core problem as constraining exploration within the vicinity of this manifold, ensuring that rollout quality is preserved and reward estimates remain reliable. We propose SAGE-GRPO (Stable Alignment via Exploration), which applies constraints at both micro and macro levels. At the micro level, we derive a precise manifold-aware SDE with a logarithmic curvature correction and introduce a gradient norm equalizer to stabilize sampling and updates across timesteps. At the macro level, we use a dual trust region with a periodic moving anchor and stepwise constraints so that the trust region tracks checkpoints that are closer to the manifold and limits long-horizon drift. We evaluate SAGE-GRPO on HunyuanVideo1.5 using the original VideoAlign as the reward model and observe consistent gains over previous methods in VQ, MQ, TA, and visual metrics (CLIPScore, PickScore), demonstrating superior performance in both reward maximization and overall video quality. The code and visual gallery are available at https://dungeonmassster.github.io/SAGE-GRPO-Page/.
