# FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction

arXiv: https://arxiv.org/abs/2603.21356 · HTML: https://mlsanity.com/paper/2603.21356/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 52 references that are in the map.
- First posted on arXiv 22 Mar 2026.

## Builds on (most cited first, 30 of 31)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification](https://mlsanity.com/paper/2303.05512/) (2023)
- [ActiveNeRF: Learning where to See with Uncertainty Estimation](https://mlsanity.com/paper/2209.08546/) (2022)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [3D AffordanceNet: A Benchmark for Visual Object Affordance Understanding](https://mlsanity.com/paper/2103.16397/) (2021)
- [Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research](https://mlsanity.com/paper/1911.05063/) (2019)
- [Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields](https://mlsanity.com/paper/2309.03185/) (2023)
- [DrivAerNet++: A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks](https://mlsanity.com/paper/2406.09624/) (2024)
- [FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information](https://mlsanity.com/paper/2311.17874/) (2023)
- [Learning Physical Models that Can Respect Conservation Laws](https://mlsanity.com/paper/2302.11002/) (2023)
- [Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentations](https://mlsanity.com/paper/2207.01164/) (2022)
- [PhyRecon: Physically Plausible Neural Scene Reconstruction](https://mlsanity.com/paper/2404.16666/) (2024)
- [GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction](https://mlsanity.com/paper/2402.16174/) (2024)
- [Data-Efficient Operator Learning via Unsupervised Pretraining and In-Context Learning](https://mlsanity.com/paper/2402.15734/) (2024)
- [Using Uncertainty Quantification to Characterize and Improve Out-of-Domain Learning for PDEs](https://mlsanity.com/paper/2403.10642/) (2024)
- [Predictive Digital Twin for Optimizing Patient-Specific Radiotherapy Regimens under Uncertainty in High-Grade Gliomas](https://mlsanity.com/paper/2308.12429/) (2023)
- [Manifold Sampling for Differentiable Uncertainty in Radiance Fields](https://mlsanity.com/paper/2409.12661/) (2024)
- [Monotonicity and Double Descent in Uncertainty Estimation with Gaussian Processes](https://mlsanity.com/paper/2210.07612/) (2022)
- [A digital twin framework for civil engineering structures](https://mlsanity.com/paper/2308.01445/) (2023)
- [NeuralFluid: Neural Fluidic System Design and Control with Differentiable Simulation](https://mlsanity.com/paper/2405.14903/) (2024)
- [Neural equilibria for long-term prediction of nonlinear conservation laws](https://mlsanity.com/paper/2501.06933/) (2025)
- [Learning Reconstructability for Drone Aerial Path Planning](https://mlsanity.com/paper/2209.10174/) (2022)
- [End-to-End Probabilistic Framework for Learning with Hard Constraints](https://mlsanity.com/paper/2506.07003/) (2025)
- [ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion](https://mlsanity.com/paper/2509.07920/) (2025)
- [Data-Efficient Inference of Neural Fluid Fields via SciML Foundation Model](https://mlsanity.com/paper/2412.13897/) (2024)
- [Hybrid Neural-MPM for Interactive Fluid Simulations in Real-Time](https://mlsanity.com/paper/2505.18926/) (2025)
- [Uncertainty-Aware Diagnostics for Physics-Informed Machine Learning](https://mlsanity.com/paper/2510.26121/) (2025)
- [Learning Data-Efficient and Generalizable Neural Operators via Fundamental Physics Knowledge](https://mlsanity.com/paper/2602.15184/) (2026)

## Abstract (arXiv)

Real objects that inhabit the physical world follow physical laws and thus behave plausibly during interaction with other physical objects. However, current methods that perform 3D reconstructions of real-world scenes from multi-view 2D images optimize primarily for visual fidelity, i.e., they train with photometric losses and reason about uncertainty in the image or representation space. This appearance-centric view overlooks body contacts and couplings, conflates function-critical regions (e.g., aerodynamic or hydrodynamic surfaces) with ornamentation, and reconstructs structures suboptimally, even when physical regularizers are added. All these can lead to unphysical and implausible interactions. To address this, we consider the question: How can 3D reconstruction become aware of real-world interactions and underlying object functionality, beyond visual cues? To answer this question, we propose FluidGaussian, a plug-and-play method that tightly couples geometry reconstruction with ubiquitous fluid-structure interactions to assess surface quality at high granularity. We define a simulation-based uncertainty metric induced by fluid simulations and integrate it with active learning to prioritize views that improve both visual and physical fidelity. In an empirical evaluation on NeRF Synthetic (Blender), Mip-NeRF 360, and DrivAerNet++, our FluidGaussian method yields up to +8.6% visual PSNR (Peak Signal-to-Noise Ratio) and -62.3% velocity divergence during fluid simulations. Our code is available at https://github.com/delta-lab-ai/FluidGaussian.
