# AgentComm-Bench: Stress-Testing Cooperative Embodied AI Under Latency, Packet Loss, and Bandwidth Collapse

arXiv: https://arxiv.org/abs/2603.20285 · HTML: https://mlsanity.com/paper/2603.20285/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 43 references that are in the map.
- First posted on arXiv 18 Mar 2026.

## Builds on (most cited first, 29 of 29)

- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [V2X-ViT: Vehicle-to-Everything Cooperative Perception with Vision Transformer](https://mlsanity.com/paper/2203.10638/) (2022)
- [OPV2V: An Open Benchmark Dataset and Fusion Pipeline for Perception with Vehicle-to-Vehicle Communication](https://mlsanity.com/paper/2109.07644/) (2021)
- [V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction](https://mlsanity.com/paper/2008.07519/) (2020)
- [DAIR-V2X: A Large-Scale Dataset for Vehicle-Infrastructure Cooperative 3D Object Detection](https://mlsanity.com/paper/2204.05575/) (2022)
- [Where2comm: Communication-Efficient Collaborative Perception via Spatial Confidence Maps](https://mlsanity.com/paper/2209.12836/) (2022)
- [Building Cooperative Embodied Agents Modularly with Large Language Models](https://mlsanity.com/paper/2307.02485/) (2023)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [CoBEVT: Cooperative Bird's Eye View Semantic Segmentation with Sparse Transformers](https://mlsanity.com/paper/2207.02202/) (2022)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Multi-Agent Pathfinding: Definitions, Variants, and Benchmarks](https://mlsanity.com/paper/1906.08291/) (2019)
- [Learning Distilled Collaboration Graph for Multi-Agent Perception](https://mlsanity.com/paper/2111.00643/) (2021)
- [RoCo: Dialectic Multi-Robot Collaboration with Large Language Models](https://mlsanity.com/paper/2307.04738/) (2023)
- [When2com: Multi-Agent Perception via Communication Graph Grouping](https://mlsanity.com/paper/2006.00176/) (2020)
- [V2X-Sim: Multi-Agent Collaborative Perception Dataset and Benchmark for Autonomous Driving](https://mlsanity.com/paper/2202.08449/) (2022)
- [V2V4Real: A Real-world Large-scale Dataset for Vehicle-to-Vehicle Cooperative Perception](https://mlsanity.com/paper/2303.07601/) (2023)
- [Robust Collaborative 3D Object Detection in Presence of Pose Errors](https://mlsanity.com/paper/2211.07214/) (2022)
- [Who2com: Collaborative Perception via Learnable Handshake Communication](https://mlsanity.com/paper/2003.09575/) (2020)
- [Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks](https://mlsanity.com/paper/1812.09755/) (2018)
- [Learning to Schedule Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1902.01554/) (2019)
- [Collaboration Helps Camera Overtake LiDAR in 3D Detection](https://mlsanity.com/paper/2303.13560/) (2023)
- [Learning Efficient Multi-agent Communication: An Information Bottleneck Approach](https://mlsanity.com/paper/1911.06992/) (2019)
- [V2XP-ASG: Generating Adversarial Scenes for Vehicle-to-Everything Perception](https://mlsanity.com/paper/2209.13679/) (2022)
- [Asynchronous Multi-Agent Reinforcement Learning for Efficient Real-Time Multi-Robot Cooperative Exploration](https://mlsanity.com/paper/2301.03398/) (2023)
- [Context-aware Communication for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2312.15600/) (2023)
- [Multi-agent Bayesian Deep Reinforcement Learning for Microgrid Energy Management under Communication Failures](https://mlsanity.com/paper/2111.11868/) (2021)
- [Robust and Efficient Communication in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2511.11393/) (2025)
- [MAPPO for Edge Server Monitoring](https://mlsanity.com/paper/2509.19079/) (2025)

## Built on by (most cited first, 1 of 1)

- [Network-in-the-Loop at Scale: GPU-Batched 5G Simulation for Massively Parallel Robot Learning](https://mlsanity.com/paper/2610.02370/) (2026)

## Abstract (arXiv)

Cooperative multi-agent methods for embodied AI are almost universally evaluated under idealized communication: zero latency, no packet loss, and unlimited bandwidth. Real-world deployment on robots with wireless links, autonomous vehicles on congested networks, or drone swarms in contested spectrum offers no such guarantees. We introduce AgentComm-Bench, a benchmark suite and evaluation protocol that systematically stress-tests cooperative embodied AI under six communication impairment dimensions: latency, packet loss, bandwidth collapse, asynchronous updates, stale memory, and conflicting sensor evidence. AgentComm-Bench spans three task families: cooperative perception, multi-agent waypoint navigation, and cooperative zone search, and evaluates five communication strategies, including a lightweight method we propose based on redundant message coding with staleness-aware fusion. Our experiments reveal that communication-dependent tasks degrade catastrophically: stale memory and bandwidth collapse cause over 96% performance drops in navigation, while content corruption (stale or conflicting data) reduces perception F1 by over 85%. Vulnerability depends on the interaction between impairment type and task design; perception fusion is robust to packet loss but amplifies corrupted data. Redundant message coding more than doubles navigation performance under 80% packet loss. We release AgentComm-Bench as a practical evaluation protocol and recommend that cooperative embodied AI work report performance under multiple impairment conditions.
