# Heavy-Tailed and Long-Range Dependent Noise in Stochastic Approximation: A Finite-Time Analysis

arXiv: https://arxiv.org/abs/2603.19648 · HTML: https://mlsanity.com/paper/2603.19648/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 15 of its 39 references that are in the map.
- First posted on arXiv 20 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 15 of 15)

- [Convex Optimization: Algorithms and Complexity](https://mlsanity.com/paper/1405.4980/) (2014)
- [A Tail-Index Analysis of Stochastic Gradient Noise in Deep Neural Networks](https://mlsanity.com/paper/1901.06053/) (2019)
- [Finite-Time Error Bounds For Linear Stochastic Approximation and TD Learning](https://mlsanity.com/paper/1902.00923/) (2019)
- [Stochastic Optimization with Heavy-Tailed Noise via Accelerated Gradient Clipping](https://mlsanity.com/paper/2005.10785/) (2020)
- [Finite-Sample Analysis of Nonlinear Stochastic Approximation with Applications in Reinforcement Learning](https://mlsanity.com/paper/1905.11425/) (2019)
- [Convergence Rates of Stochastic Gradient Descent under Infinite Noise Variance](https://mlsanity.com/paper/2102.10346/) (2021)
- [Stochastic fixed-point iterations for nonexpansive maps: Convergence and error bounds](https://mlsanity.com/paper/2208.04193/) (2022)
- [Gradient Descent with Linearly Correlated Noise: Theory and Applications to Differential Privacy](https://mlsanity.com/paper/2302.01463/) (2023)
- [No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separation](https://mlsanity.com/paper/2206.06015/) (2022)
- [Can SGD Handle Heavy-Tailed Noise?](https://mlsanity.com/paper/2508.04860/) (2025)
- [Doubly Optimal No-Regret Online Learning in Strongly Monotone Games with Bandit Feedback](https://mlsanity.com/paper/2112.02856/) (2021)
- [Eliminating Sharp Minima from SGD with Truncated Heavy-tailed Noise](https://mlsanity.com/paper/2102.04297/) (2021)
- [Algorithmic Stability of Heavy-Tailed Stochastic Gradient Descent on Least Squares](https://mlsanity.com/paper/2206.01274/) (2022)
- [O(1/k) Finite-Time Bound for Non-Linear Two-Time-Scale Stochastic Approximation](https://mlsanity.com/paper/2504.19375/) (2025)
- [Privacy of SGD under Gaussian or Heavy-Tailed Noise: Guarantees without Gradient Clipping](https://mlsanity.com/paper/2403.02051/) (2024)

## Built on by (most cited first, 1 of 1)

- [Concentration and Mean-Square Bounds for Contractive Stochastic Approximation: A Unified Elementary Approach](https://mlsanity.com/paper/2607.17595/) (2026)

## Abstract (arXiv)

Stochastic approximation (SA) is a fundamental iterative framework with broad applications in reinforcement learning and optimization. Classical analyses typically rely on martingale difference or Markov noise with bounded second moments, but many practical settings, including finance and communications, frequently encounter heavy-tailed and long-range dependent (LRD) noise. In this work, we study SA for finding the root of a strongly monotone operator under these non-classical noise models. We establish the first finite-time moment bounds in both settings, providing explicit convergence rates that quantify the impact of heavy tails and temporal dependence. Our analysis employs a noise-averaging argument that regularizes the impact of noise without modifying the iteration. Finally, we apply our general framework to stochastic gradient descent (SGD) and gradient play, and corroborate our finite-time analysis through numerical experiments.
