# Subspace Kernel Learning on Tensor Sequences

arXiv: https://arxiv.org/abs/2603.19546 · HTML: https://mlsanity.com/paper/2603.19546/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 40 of its 75 references that are in the map.
- First posted on arXiv 20 Mar 2026.

## Builds on (most cited first, 30 of 40)

- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://mlsanity.com/paper/1703.04977/) (2017)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Aleatoric and Epistemic Uncertainty in Machine Learning: An Introduction to Concepts and Methods](https://mlsanity.com/paper/1910.09457/) (2019)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [Skeleton-based Action Recognition via Spatial and Temporal Transformer Networks](https://mlsanity.com/paper/2008.07404/) (2020)
- [Interpretable 3D Human Action Analysis with Temporal Convolutional Networks](https://mlsanity.com/paper/1704.04516/) (2017)
- [Revisiting the Nystrom Method for Improved Large-Scale Machine Learning](https://mlsanity.com/paper/1303.1849/) (2013)
- [Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searching](https://mlsanity.com/paper/1911.04131/) (2019)
- [Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Prediction](https://mlsanity.com/paper/1910.02212/) (2019)
- [SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training](https://mlsanity.com/paper/2307.08476/) (2023)
- [Masked Motion Predictors are Strong 3D Action Representation Learners](https://mlsanity.com/paper/2308.07092/) (2023)
- [3Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition](https://mlsanity.com/paper/2303.14474/) (2023)
- [Transformers Generalize DeepSets and Can be Extended to Graphs and Hypergraphs](https://mlsanity.com/paper/2110.14416/) (2021)
- [Dimensionality Reduction on SPD Manifolds: The Emergence of Geometry-Aware Methods](https://mlsanity.com/paper/1605.06182/) (2016)
- [Tensor Representations for Action Recognition](https://mlsanity.com/paper/2012.14371/) (2020)
- [Learnable Expansion of Graph Operators for Multi-Modal Feature Fusion](https://mlsanity.com/paper/2410.01506/) (2024)
- [Uncertainty-DTW for Time Series and Sequences](https://mlsanity.com/paper/2211.00005/) (2022)
- [High-order Tensor Pooling with Attention for Action Recognition](https://mlsanity.com/paper/2110.05216/) (2021)
- [Do Language Models Understand Time?](https://mlsanity.com/paper/2412.13845/) (2024)
- [Motion meets Attention: Video Motion Prompts](https://mlsanity.com/paper/2407.03179/) (2024)
- [DuSK: A Dual Structure-preserving Kernel for Supervised Tensor Learning with Applications to Neuroimages](https://mlsanity.com/paper/1407.8289/) (2014)
- [Adaptive Hyper-Graph Convolution Network for Skeleton-based Human Action Recognition with Virtual Connections](https://mlsanity.com/paper/2411.14796/) (2024)
- [Tensor Representations via Kernel Linearization for Action Recognition from 3D Skeletons (Extended Version)](https://mlsanity.com/paper/1604.00239/) (2016)
- [Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment](https://mlsanity.com/paper/2402.04599/) (2024)
- [Dynamic Hypergraph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2112.10570/) (2021)

## Abstract (arXiv)

Learning from structured multi-way data, represented as higher-order tensors, requires capturing complex interactions across tensor modes while remaining computationally efficient. We introduce Uncertainty-driven Kernel Tensor Learning (UKTL), a novel kernel framework for M-mode tensors that compares mode-wise subspaces derived from tensor unfoldings, enabling expressive and robust similarity measure. To handle large-scale tensor data, we propose a scalable Nystr"om kernel linearization with dynamically learned pivot tensors obtained via soft k-means clustering. A key innovation of UKTL is its uncertainty-aware subspace weighting, which adaptively down-weights unreliable mode components based on estimated confidence, improving robustness and interpretability in comparisons between input and pivot tensors. Our framework is fully end-to-end trainable and naturally incorporates both multi-way and multi-mode interactions through structured kernel compositions. Extensive evaluations on action recognition benchmarks (NTU-60, NTU-120, Kinetics-Skeleton) show that UKTL achieves state-of-the-art performance, superior generalization, and meaningful mode-wise insights. This work establishes a principled, scalable, and interpretable kernel learning paradigm for structured multi-way and multi-modal tensor sequences.
