# FASTER: Rethinking Real-Time Flow VLAs

arXiv: https://arxiv.org/abs/2603.19199 · HTML: https://mlsanity.com/paper/2603.19199/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Placed in Efficient VLA inference and adaptation, one of 13 directions in Vision-language-action models.
- Builds on 112 of its 120 references that are in the map.
- First posted on arXiv 19 Mar 2026.

## Placed in

- Vision-language-action models / [Efficient VLA inference and adaptation](https://mlsanity.com/vla/efficient-vla-inference-and-adaptation/)

## Builds on (most cited first, 30 of 112)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [Improving and generalizing flow-based generative models with minibatch optimal transport](https://mlsanity.com/paper/2302.00482/) (2023)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Mean Flows for One-step Generative Modeling](https://mlsanity.com/paper/2505.13447/) (2025)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems](https://mlsanity.com/paper/2503.06669/) (2025)
- [One Step Diffusion via Shortcut Models](https://mlsanity.com/paper/2410.12557/) (2024)
- [TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2409.12514/) (2024)
- [X-VLA: Soft-Prompted Transformer as Scalable Cross-Embodiment Vision-Language-Action Model](https://mlsanity.com/paper/2510.10274/) (2025)
- [π*0.6: a VLA That Learns From Experience](https://mlsanity.com/paper/2511.14759/) (2025)
- [Flow Matching Guide and Code](https://mlsanity.com/paper/2412.06264/) (2024)

## Built on by (most cited first, 21 of 21)

- [TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM](https://mlsanity.com/paper/2607.27205/) (2026)
- [SEAM: Smooth Execution of Action-Chunked Motion for Vision-Language-Action Policies](https://mlsanity.com/paper/2607.04609/) (2026)
- [DAM-VLA: Decoupled Asynchronous Multimodal Vision Language Action model](https://mlsanity.com/paper/2606.12105/) (2026)
- [DiscreteRTC: Discrete Diffusion Policies are Natural Asynchronous Executors](https://mlsanity.com/paper/2604.25050/) (2026)
- [vla.cpp: A Unified Inference Runtime for Vision-Language-Action Models](https://mlsanity.com/paper/2606.08094/) (2026)
- [Jetson-PI: Towards Onboard Real-Time Robot Control via Foresight-Aligned Asynchronous Inference](https://mlsanity.com/paper/2607.12659/) (2026)
- [ElegantVLA: Learning When to Think for Efficient Vision-Language-Action Models](https://mlsanity.com/paper/2605.29438/) (2026)
- [Acting While Understanding: Asynchronous Semantic-Action Decoupling for Real-Time Vision-Language-Action Models](https://mlsanity.com/paper/2606.15285/) (2026)
- [TacForcing: Streaming Action Generation with Execution-Time Tactile Feedback](https://mlsanity.com/paper/2608.25798/) (2026)
- [DriftingVLA: Native One-Step Vision-Language-Action Generation via Per-Dimension Temporal Drifting](https://mlsanity.com/paper/2608.29749/) (2026)
- [Reinforcement Learning for Real-Time Vision-Language-Action Policies](https://mlsanity.com/paper/2609.18207/) (2026)
- [DEFLECT: Temporal Counterfactual Preference Learning for Delay-Robust Asynchronous VLAs](https://mlsanity.com/paper/2605.19294/) (2026)
- [Reflex: Enabling Fast and Predictive Vision-Language-Action Models for Reaction-Critical Manipulation](https://mlsanity.com/paper/2608.14379/) (2026)
- [LiteVLA-H: Dual-Rate Vision-Language-Action Inference for Onboard Aerial Guidance and Semantic Perception](https://mlsanity.com/paper/2605.00884/) (2026)
- [StreamPI: Streaming Multimodal Temporal Modeling for Vision-Language-Action Models](https://mlsanity.com/paper/2608.26067/) (2026)
- [KerColle: Unlocking Fine-Grained GPU Concurrency in Vision-Language-Action Models](https://mlsanity.com/paper/2609.22335/) (2026)
- [RAVEL: Asynchronous Rolling Inference for Flow-Based Vision-Language-Action Models](https://mlsanity.com/paper/2609.34170/) (2026)
- [Staircase Policy: Streaming Inference for World-Action Models with Large Action Chunks](https://mlsanity.com/paper/2609.36471/) (2026)
- [Toward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation](https://mlsanity.com/paper/2609.39822/) (2026)
- [RealtimeWAM: One-Step Asynchronous World Action Models](https://mlsanity.com/paper/2610.06617/) (2026)
- [REACT: Rolling Denoising and Dual Decoupling for Reactive Robot Control with VLA Models](https://mlsanity.com/paper/2610.12007/) (2026)

## Abstract (arXiv)

Real-time execution is crucial for deploying Vision-Language-Action (VLA) models in the physical world. Existing asynchronous inference methods primarily optimize trajectory smoothness, but neglect the critical latency in reacting to environmental changes. By rethinking the notion of reaction in action chunking policies, this paper presents a systematic analysis of the factors governing reaction time. We show that reaction time follows a uniform distribution determined jointly by the Time to First Action (TTFA) and the execution horizon. Moreover, we reveal that the standard practice of applying a constant schedule in flow-based VLAs can be inefficient and forces the system to complete all sampling steps before any movement can start, forming the bottleneck in reaction latency. To overcome this issue, we propose Fast Action Sampling for ImmediaTE Reaction (FASTER). By introducing a Horizon-Aware Schedule, FASTER adaptively prioritizes near-term actions during flow sampling, compressing the denoising of the immediate reaction by tenfold (e.g., in π0.5 and X-VLA) into a single step, while preserving the quality of long-horizon trajectory. Coupled with a streaming client-server pipeline, FASTER substantially reduces the effective reaction latency on real robots, especially when deployed on consumer-grade GPUs. Real-world experiments, including a highly dynamic table tennis task, prove that FASTER unlocks substantially improved real-time responsiveness for generalist policies, enabling rapid generation of accurate and smooth trajectories.
