# Best-of-Both-Worlds Multi-Dueling Bandits: Unified Algorithms for Stochastic and Adversarial Preferences under Condorcet and Borda Objectives

arXiv: https://arxiv.org/abs/2603.18972 · HTML: https://mlsanity.com/paper/2603.18972/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 32 references that are in the map.
- First posted on arXiv 19 Mar 2026.

## Builds on (most cited first, 15 of 15)

- [Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1807.07623/) (2018)
- [Contextual Dueling Bandits](https://mlsanity.com/paper/1502.06362/) (2015)
- [Efficient Contextual Bandits in Non-stationary Worlds](https://mlsanity.com/paper/1708.01799/) (2017)
- [Beating Stochastic and Adversarial Semi-bandits Optimally and Simultaneously](https://mlsanity.com/paper/1901.08779/) (2019)
- [Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problem](https://mlsanity.com/paper/1506.02550/) (2015)
- [Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneously](https://mlsanity.com/paper/2102.05858/) (2021)
- [An algorithm with nearly optimal pseudo-regret for both stochastic and adversarial bandits](https://mlsanity.com/paper/1605.08722/) (2016)
- [The best of both worlds: stochastic and adversarial episodic MDPs with unknown transition](https://mlsanity.com/paper/2106.04117/) (2021)
- [Copeland Dueling Bandits](https://mlsanity.com/paper/1506.00312/) (2015)
- [Adversarial Dueling Bandits](https://mlsanity.com/paper/2010.14563/) (2020)
- [Sparse Dueling Bandits](https://mlsanity.com/paper/1502.00133/) (2015)
- [PAC Battling Bandits in the Plackett-Luce Model](https://mlsanity.com/paper/1808.04008/) (2018)
- [Copeland Dueling Bandit Problem: Regret Lower Bound, Optimal Algorithm, and Computationally Efficient Algorithm](https://mlsanity.com/paper/1605.01677/) (2016)
- [Multi-Dueling Bandits and Their Application to Online Ranker Evaluation](https://mlsanity.com/paper/1608.06253/) (2016)
- [Adversarial Multi-dueling Bandits](https://mlsanity.com/paper/2406.12475/) (2024)

## Abstract (arXiv)

Multi-dueling bandits, where a learner selects m ≥ 2 arms per round and observes only the winner, arise naturally in many applications including ranking and recommendation systems, yet a fundamental question has remained open: can a single algorithm perform optimally in both stochastic and adversarial environments, without knowing which regime it faces? We answer this affirmatively, providing the first best-of-both-worlds algorithms for multi-dueling bandits under both Condorcet and Borda objectives. For the Condorcet setting, we propose textttMetaDueling, a black-box reduction that converts any dueling bandit algorithm into a multi-dueling bandit algorithm by transforming multi-way winner feedback into an unbiased pairwise signal. Instantiating our reduction with textttVersatile-DB yields the first best-of-both-worlds algorithm for multi-dueling bandits: it achieves O(√KT) pseudo-regret against adversarial preferences and the instance-optimal Oleft(sumi neq a^star fraclog TDeltairight) pseudo-regret under stochastic preferences, both simultaneously and without prior knowledge of the regime. For the Borda setting, we propose textttSA-MiDEX, a stochastic-and-adversarial algorithm that achieves Oleft(K2 log KT + K log2 T + sum_i: DeltaiB > 0 fracKlog KT(DeltaiB)2right) regret in stochastic environments and Oleft(K √T log KT + K1/3 T2/3 (log K)1/3right) regret against adversaries, again without prior knowledge of the regime. We complement our upper bounds with matching lower bounds for the Condorcet setting. For the Borda setting, our upper bounds are near-optimal with respect to the lower bounds (within a factor of K) and match the best-known results in the literature.
