# Maximum-Entropy Exploration with Future State-Action Visitation Measures

arXiv: https://arxiv.org/abs/2603.18965 · HTML: https://mlsanity.com/paper/2603.18965/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 36 of its 51 references that are in the map.
- First posted on arXiv 19 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 36)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Understanding the impact of entropy on policy optimization](https://mlsanity.com/paper/1811.11214/) (2018)
- [Behavior From the Void: Unsupervised Active Pre-Training](https://mlsanity.com/paper/2103.04551/) (2021)
- [Equivalence Between Policy Gradients and Soft Q-Learning](https://mlsanity.com/paper/1704.06440/) (2017)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [C-Learning: Learning to Achieve Goals via Recursive Classification](https://mlsanity.com/paper/2011.08909/) (2020)
- [Generative Temporal Difference Learning for Infinite-Horizon Prediction](https://mlsanity.com/paper/2010.14496/) (2020)
- [The Importance of Non-Markovianity in Maximum State Entropy Exploration](https://mlsanity.com/paper/2202.03060/) (2022)
- [Fast Rates for Maximum Entropy Exploration](https://mlsanity.com/paper/2303.08059/) (2023)
- [Geometric Entropic Exploration](https://mlsanity.com/paper/2101.02055/) (2021)
- [Regularized Policies are Reward Robust](https://mlsanity.com/paper/2101.07012/) (2021)
- [Maximum State Entropy Exploration using Predecessor and Successor Representations](https://mlsanity.com/paper/2306.14808/) (2023)
- [Your Policy Regularizer is Secretly an Adversary](https://mlsanity.com/paper/2203.12592/) (2022)
- [An Intrinsically-Motivated Approach for Learning Highly Exploring and Fast Mixing Policies](https://mlsanity.com/paper/1907.04662/) (2019)
- [Marginalized State Distribution Entropy Regularization in Policy Optimization](https://mlsanity.com/paper/1912.05128/) (2019)
- [A Deep Reinforcement Learning Framework for Continuous Intraday Market Bidding](https://mlsanity.com/paper/2004.05940/) (2020)
- [Contrastive Value Learning: Implicit Models for Simple Offline RL](https://mlsanity.com/paper/2211.02100/) (2022)

## Abstract (arXiv)

Maximum entropy reinforcement learning motivates agents to explore states and actions to maximize the entropy of some distribution, typically by providing additional intrinsic rewards proportional to that entropy function. In this paper, we study intrinsic rewards proportional to the entropy of the discounted distribution of state-action features visited during future time steps. This approach is motivated by two results. First, we show that the expected sum of these intrinsic rewards is a lower bound on the entropy of the discounted distribution of state-action features visited in trajectories starting from the initial states, which we relate to an alternative maximum entropy objective. Second, we show that the distribution used in the intrinsic reward definition is the fixed point of a contraction operator and can therefore be estimated off-policy. Experiments highlight that the new objective often leads to improved visitation of features within individual trajectories, in exchange for slightly reduced visitation of features in expectation over different trajectories, as suggested by the lower bound. It also leads to improved convergence speed for learning exploration-only agents. Control performance remains similar across most methods on the considered benchmarks.
