# Ontology-Guided Diffusion for Zero-Shot Visual Sim2Real Transfer

arXiv: https://arxiv.org/abs/2603.18719 · HTML: https://mlsanity.com/paper/2603.18719/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Image generation, text-to-image and editing, one of 14 directions in Diffusion models.
- Builds on 22 of its 38 references that are in the map.
- First posted on arXiv 19 Mar 2026.

## Placed in

- Diffusion models / [Image generation, text-to-image and editing](https://mlsanity.com/diffusion/image-generation-text-to-image-and-editing/)

## Builds on (most cited first, 22 of 22)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Virtual Worlds as Proxy for Multi-Object Tracking Analysis](https://mlsanity.com/paper/1605.06457/) (2016)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Learning from Simulated and Unsupervised Images through Adversarial Training](https://mlsanity.com/paper/1612.07828/) (2016)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Natural Language Can Help Bridge the Sim2Real Gap](https://mlsanity.com/paper/2405.10020/) (2024)
- [Modeling Camera Effects to Improve Visual Learning from Synthetic Data](https://mlsanity.com/paper/1803.07721/) (2018)
- [ALDM-Grasping: Diffusion-aided Zero-Shot Sim-to-Real Transfer for Robot Grasping](https://mlsanity.com/paper/2403.11459/) (2024)
- [Reducing Tactile Sim2Real Domain Gaps via Deep Texture Generation Networks](https://mlsanity.com/paper/2112.01807/) (2021)
- [Close the Sim2real Gap via Physically-based Structured Light Synthetic Data Simulation](https://mlsanity.com/paper/2407.12449/) (2024)
- [Quantifying the Sim2real Gap for GPS and IMU Sensors](https://mlsanity.com/paper/2403.11000/) (2024)
- [Heterogeneous Image GNN: Graph-Conditioned Diffusion for Image Synthesis](https://mlsanity.com/paper/2502.01309/) (2025)

## Built on by (most cited first, 1 of 1)

- [Learning Structured Robot Policies from Vision-Language Models via Synthetic Neuro-Symbolic Supervision](https://mlsanity.com/paper/2604.02812/) (2026)

## Abstract (arXiv)

Bridging the simulation-to-reality (sim2real) gap remains challenging as labelled real-world data is scarce. Existing diffusion-based approaches rely on unstructured prompts or statistical alignment, which do not capture the structured factors that make images look real. We introduce Ontology- Guided Diffusion (OGD), a neuro-symbolic zero-shot sim2real image translation framework that represents realism as structured knowledge. OGD decomposes realism into an ontology of interpretable traits -- such as lighting and material properties -- and encodes their relationships in a knowledge graph. From a synthetic image, OGD infers trait activations and uses a graph neural network to produce a global embedding. In parallel, a symbolic planner uses the ontology traits to compute a consistent sequence of visual edits needed to narrow the realism gap. The graph embedding conditions a pretrained instruction-guided diffusion model via cross-attention, while the planned edits are converted into a structured instruction prompt. Across benchmarks, our graph-based embeddings better distinguish real from synthetic imagery than baselines, and OGD outperforms state-of-the-art diffusion methods in sim2real image translations. Overall, OGD shows that explicitly encoding realism structure enables interpretable, data-efficient, and generalisable zero-shot sim2real transfer.
