# TexEditor: Structure-Preserving Text-Driven Texture Editing

arXiv: https://arxiv.org/abs/2603.18488 · HTML: https://mlsanity.com/paper/2603.18488/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 41 references that are in the map.
- First posted on arXiv 19 Mar 2026.

## Builds on (most cited first, 30 of 31)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [A Survey on Hallucination in Large Language Models: Principles, Taxonomy, Challenges, and Open Questions](https://mlsanity.com/paper/2311.05232/) (2023)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [3D-FUTURE: 3D Furniture shape with TextURE](https://mlsanity.com/paper/2009.09633/) (2020)
- [Z-Image: An Efficient Image Generation Foundation Model with Single-Stream Diffusion Transformer](https://mlsanity.com/paper/2511.22699/) (2025)
- [UltraEdit: Instruction-based Fine-Grained Image Editing at Scale](https://mlsanity.com/paper/2407.05282/) (2024)
- [ImgEdit: A Unified Image Editing Dataset and Benchmark](https://mlsanity.com/paper/2505.20275/) (2025)
- [DiffusionNFT: Online Diffusion Reinforcement with Forward Process](https://mlsanity.com/paper/2509.16117/) (2025)
- [In-Context LoRA for Diffusion Transformers](https://mlsanity.com/paper/2410.23775/) (2024)
- [Uniworld-V2: Reinforce Image Editing with Diffusion Negative-aware Finetuning and MLLM Implicit Feedback](https://mlsanity.com/paper/2510.16888/) (2025)
- [EditVal: Benchmarking Diffusion Based Text-Guided Image Editing Methods](https://mlsanity.com/paper/2310.02426/) (2023)
- [TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion](https://mlsanity.com/paper/2401.09416/) (2024)
- [MatSynth: A Modern PBR Materials Dataset](https://mlsanity.com/paper/2401.06056/) (2024)
- [Alchemist: Parametric Control of Material Properties with Diffusion Models](https://mlsanity.com/paper/2312.02970/) (2023)
- [SwiftEdit: Lightning Fast Text-Guided Image Editing via One-Step Diffusion](https://mlsanity.com/paper/2412.04301/) (2024)
- [ZeST: Zero-Shot Material Transfer from a Single Image](https://mlsanity.com/paper/2404.06425/) (2024)
- [TexSliders: Diffusion-Based Texture Editing in CLIP Space](https://mlsanity.com/paper/2405.00672/) (2024)
- [Reinforcement Fine-Tuning Powers Reasoning Capability of Multimodal Large Language Models](https://mlsanity.com/paper/2505.18536/) (2025)
- [Unseen from Seen: Rewriting Observation-Instruction Using Foundation Models for Augmenting Vision-Language Navigation](https://mlsanity.com/paper/2503.18065/) (2025)
- [SAUGE: Taming SAM for Uncertainty-Aligned Multi-Granularity Edge Detection](https://mlsanity.com/paper/2412.12892/) (2024)
- [SEGA: A Stepwise Evolution Paradigm for Content-Aware Layout Generation with Design Prior](https://mlsanity.com/paper/2510.15749/) (2025)
- [ADIEE: Automatic Dataset Creation and Scorer for Instruction-Guided Image Editing Evaluation](https://mlsanity.com/paper/2507.07317/) (2025)
- [Learning Position-Aware Implicit Neural Network for Real-World Face Inpainting](https://mlsanity.com/paper/2401.10537/) (2024)

## Built on by (most cited first, 1 of 1)

- [Breaking Dual Bottlenecks: Evolving Unified Multimodal Models into Self-Adaptive Interleaved Visual Reasoners](https://mlsanity.com/paper/2605.14709/) (2026)

## Abstract (arXiv)

Text-guided texture editing aims to modify object appearance while preserving the underlying geometric structure. However, our empirical analysis reveals that even SOTA editing models frequently struggle to maintain structural consistency during texture editing, despite the intended changes being purely appearance-related. Motivated by this observation, we jointly enhance structure preservation from both data and training perspectives, and build TexEditor, a dedicated texture editing model based on Qwen-Image-Edit-2509. Firstly, we construct TexBlender, a high-quality SFT dataset generated with Blender, which provides strong structural priors for a cold start. Sec- ondly, we introduce StructureNFT, a RL-based approach that integrates structure-preserving losses to transfer the structural priors learned during SFT to real-world scenes. Moreover, due to the limited realism and evaluation coverage of existing benchmarks, we introduce TexBench, a general-purpose real-world benchmark for text-guided texture editing. Extensive experiments on existing Blender-based texture benchmarks and our TexBench show that TexEditor consistently outperforms strong baselines such as Nano Banana Pro. In addition, we assess TexEditor on the general purpose benchmark ImgEdit to validate its generalization. Our code and data are available at https://github.com/KlingAIResearch/TexEditor.
