# Unified Policy Value Decomposition for Rapid Adaptation

arXiv: https://arxiv.org/abs/2603.17947 · HTML: https://mlsanity.com/paper/2603.17947/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 7 of its 20 references that are in the map.
- First posted on arXiv 18 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 7 of 7)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Modular Multitask Reinforcement Learning with Policy Sketches](https://mlsanity.com/paper/1611.01796/) (2016)
- [Adaptive behavior with stable synapses](https://mlsanity.com/paper/2404.07150/) (2024)

## Abstract (arXiv)

Rapid adaptation in complex control systems remains a central challenge in reinforcement learning. We introduce a framework in which policy and value functions share a low-dimensional coefficient vector - a goal embedding - that captures task identity and enables immediate adaptation to novel tasks without retraining representations. During pretraining, we jointly learn structured value bases and compatible policy bases through a bilinear actor-critic decomposition. The critic factorizes as Q = sum_k G_k(g) y_k(s,a), where G_k(g) is a goal-conditioned coefficient vector and y_k(s,a) are learned value basis functions. This multiplicative gating - where a context signal scales a set of state-dependent bases - is reminiscent of gain modulation observed in Layer 5 pyramidal neurons, where top-down inputs modulate the gain of sensory-driven responses without altering their tuning. Building on Successor Features, we extend the decomposition to the actor, which composes a set of primitive policies weighted by the same coefficients G_k(g). At test time the bases are frozen and G_k(g) is estimated zero-shot via a single forward pass, enabling immediate adaptation to novel tasks without any gradient update. We train a Soft Actor-Critic agent on the MuJoCo Ant environment under a multi-directional locomotion objective, requiring the agent to walk in eight directions specified as continuous goal vectors. The bilinear structure allows each policy head to specialize to a subset of directions, while the shared coefficient layer generalizes across them, accommodating novel directions by interpolating in goal embedding space. Our results suggest that shared low-dimensional goal embeddings offer a general mechanism for rapid, structured adaptation in high-dimensional control, and highlight a potentially biologically plausible principle for efficient transfer in complex reinforcement learning systems.
