# Text-to-Stage: Spatial Layouts from Long-form Narratives

arXiv: https://arxiv.org/abs/2603.17832 · HTML: https://mlsanity.com/paper/2603.17832/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 16 of its 37 references that are in the map.
- First posted on arXiv 18 Mar 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 16 of 16)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals](https://mlsanity.com/paper/2209.14958/) (2022)
- [GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting](https://mlsanity.com/paper/2402.07207/) (2024)
- [CanvasVAE: Learning to Generate Vector Graphic Documents](https://mlsanity.com/paper/2108.01249/) (2021)
- [Reasoning or Memorization? Unreliable Results of Reinforcement Learning Due to Data Contamination](https://mlsanity.com/paper/2507.10532/) (2025)
- [SpartQA: : A Textual Question Answering Benchmark for Spatial Reasoning](https://mlsanity.com/paper/2104.05832/) (2021)
- [StepGame: A New Benchmark for Robust Multi-Hop Spatial Reasoning in Texts](https://mlsanity.com/paper/2204.08292/) (2022)
- [Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints](https://mlsanity.com/paper/2310.03602/) (2023)
- [LayoutDM: Transformer-based Diffusion Model for Layout Generation](https://mlsanity.com/paper/2305.02567/) (2023)
- [SceneTeller: Language-to-3D Scene Generation](https://mlsanity.com/paper/2407.20727/) (2024)
- [LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model](https://mlsanity.com/paper/2406.03866/) (2024)
- [The Importance of Suppressing Domain Style in Authorship Analysis](https://mlsanity.com/paper/2005.14714/) (2020)
- [The Project Dialogism Novel Corpus: A Dataset for Quotation Attribution in Literary Texts](https://mlsanity.com/paper/2204.05836/) (2022)
- [Evaluating LLMs for Quotation Attribution in Literary Texts: A Case Study of LLaMa3](https://mlsanity.com/paper/2406.11380/) (2024)

## Abstract (arXiv)

In this work, we probe the ability of a language model to demonstrate spatial reasoning from unstructured text, mimicking human capabilities and automating a process that benefits many downstream media applications. Concretely, we study the narrative-to-play task: inferring stage-play layouts (scenes, speaker positions, movements, and room types) from text that lacks explicit spatial, positional, or relational cues. We then introduce a dramaturgy-inspired deterministic evaluation suite and, finally, a training and inference recipe that combines rejection SFT using Best-of-N sampling with RL from verifiable rewards via GRPO. Experiments on a text-only corpus of classical English literature demonstrate improvements over vanilla models across multiple metrics (character attribution, spatial plausibility, and movement economy), as well as alignment with an LLM-as-a-judge and subjective human preferences.
