# In Trust We Survive: Emergent Trust Learning

arXiv: https://arxiv.org/abs/2603.17564 · HTML: https://mlsanity.com/paper/2603.17564/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 24 references that are in the map.
- First posted on arXiv 18 Mar 2026.

## Builds on (most cited first, 14 of 14)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks](https://mlsanity.com/paper/1812.09755/) (2018)
- [A Survey of Multi-Agent Deep Reinforcement Learning with Communication](https://mlsanity.com/paper/2203.08975/) (2022)
- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?](https://mlsanity.com/paper/2305.17352/) (2023)
- [Trust-based Consensus in Multi-Agent Reinforcement Learning Systems](https://mlsanity.com/paper/2205.12880/) (2022)
- [Multi-agent deep reinforcement learning with centralized training and decentralized execution for transportation infrastructure management](https://mlsanity.com/paper/2401.12455/) (2024)

## Abstract (arXiv)

We introduce Emergent Trust Learning (ETL), a lightweight, trust-based control algorithm that can be plugged into existing AI agents. It enables these to reach cooperation in competitive game environments under shared resources. Each agent maintains a compact internal trust state, which modulates memory, exploration, and action selection. ETL requires only individual rewards and local observations and incurs negligible computational and communication overhead. We evaluate ETL in three environments: In a grid-based resource world, trust-based agents reduce conflicts and prevent long-term resource depletion while achieving competitive individual returns. In a hierarchical Tower environment with strong social dilemmas and randomised floor assignments, ETL sustains high survival rates and recovers cooperation even after extended phases of enforced greed. In the Iterated Prisoner's Dilemma, the algorithm generalises to a strategic meta-game, maintaining cooperation with reciprocal opponents while avoiding long-term exploitation by defectors. Code will be released upon publication.
