# A 3D Reconstruction Benchmark for Asset Inspection

arXiv: https://arxiv.org/abs/2603.17358 · HTML: https://mlsanity.com/paper/2603.17358/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 63 references that are in the map.
- First posted on arXiv 18 Mar 2026.

## Builds on (most cited first, 30 of 31)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://mlsanity.com/paper/2112.03907/) (2021)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces](https://mlsanity.com/paper/2311.17977/) (2023)
- [Global Structure-from-Motion Revisited](https://mlsanity.com/paper/2407.20219/) (2024)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)
- [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://mlsanity.com/paper/2309.16553/) (2023)
- [MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion](https://mlsanity.com/paper/2409.19152/) (2024)
- [PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment](https://mlsanity.com/paper/2306.15667/) (2023)
- [NeRFReN: Neural Radiance Fields with Reflections](https://mlsanity.com/paper/2111.15234/) (2021)
- [Capturing, Reconstructing, and Simulating: the UrbanScene3D Dataset](https://mlsanity.com/paper/2107.04286/) (2021)
- [3D Gaussian Splatting with Deferred Reflection](https://mlsanity.com/paper/2404.18454/) (2024)
- [IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing](https://mlsanity.com/paper/2412.15867/) (2024)
- [Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes](https://mlsanity.com/paper/2412.01745/) (2024)
- [DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery](https://mlsanity.com/paper/2503.16964/) (2025)
- [Digital Twins: State of the Art Theory and Practice, Challenges, and Open Research Questions](https://mlsanity.com/paper/2011.02833/) (2020)
- [PredRecon: A Prediction-boosted Planning Framework for Fast and High-quality Autonomous Aerial Reconstruction](https://mlsanity.com/paper/2302.04488/) (2023)
- [FC-Planner: A Skeleton-guided Planning Framework for Fast Aerial Coverage of Complex 3D Scenes](https://mlsanity.com/paper/2309.13882/) (2023)
- [A vision-based autonomous UAV inspection framework for unknown tunnel construction sites with dynamic obstacles](https://mlsanity.com/paper/2301.08422/) (2023)
- [Dual-Level Precision Edges Guided Multi-View Stereo with Accurate Planarization](https://mlsanity.com/paper/2412.20328/) (2024)
- [ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling](https://mlsanity.com/paper/2503.17856/) (2025)
- [LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions](https://mlsanity.com/paper/2602.01118/) (2026)
- [Surf-NeRF: Surface Regularised Neural Radiance Fields](https://mlsanity.com/paper/2411.18652/) (2024)

## Abstract (arXiv)

Asset management requires accurate 3D models to inform the maintenance, repair, and assessment of buildings, maritime vessels, and other key structures as they age. These downstream applications rely on high-fidelity models produced from aerial surveys in close proximity to the asset, enabling operators to locate and characterise deterioration or damage and plan repairs. Captured images typically have high overlap between adjacent camera poses, sufficient detail at millimetre scale, and challenging visual appearances such as reflections and transparency. However, existing 3D reconstruction datasets lack examples of these conditions, making it difficult to benchmark methods for this task. We present a new dataset with ground truth depth maps, camera poses, and mesh models of three synthetic scenes with simulated inspection trajectories and varying levels of surface condition on non-Lambertian scene content. We evaluate state-of-the-art reconstruction methods on this dataset. Our results demonstrate that current approaches struggle significantly with the dense capture trajectories and complex surface conditions inherent to this domain, exposing a critical scalability gap and pointing toward new research directions for deployable 3D reconstruction in asset inspection. Project page: https://roboticimaging.org/Projects/asset-inspection-dataset/
