# SMAL-pets: SMAL Based Avatars of Pets from Single Image

arXiv: https://arxiv.org/abs/2603.17131 · HTML: https://mlsanity.com/paper/2603.17131/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 38 references that are in the map.
- First posted on arXiv 17 Mar 2026.

## Builds on (most cited first, 29 of 29)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models](https://mlsanity.com/paper/2502.06608/) (2025)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions](https://mlsanity.com/paper/2311.16037/) (2023)
- [SAM3D: Segment Anything in 3D Scenes](https://mlsanity.com/paper/2306.03908/) (2023)
- [Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Models](https://mlsanity.com/paper/2504.12626/) (2025)
- [GART: Gaussian Articulated Template Models](https://mlsanity.com/paper/2311.16099/) (2023)
- [MagicPony: Learning Articulated 3D Animals in the Wild](https://mlsanity.com/paper/2211.12497/) (2022)
- [DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing](https://mlsanity.com/paper/2404.18929/) (2024)
- [Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation](https://mlsanity.com/paper/2411.02293/) (2024)
- [TC4D: Trajectory-Conditioned Text-to-4D Generation](https://mlsanity.com/paper/2403.17920/) (2024)
- [3DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation](https://mlsanity.com/paper/2412.07759/) (2024)
- [BARC: Learning to Regress 3D Dog Shape from Images by Exploiting Breed Information](https://mlsanity.com/paper/2203.15536/) (2022)
- [MagicArticulate: Make Your 3D Models Articulation-Ready](https://mlsanity.com/paper/2502.12135/) (2025)
- [Qualitative Failures of Image Generation Models and Their Application in Detecting Deepfakes](https://mlsanity.com/paper/2304.06470/) (2023)
- [Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categories](https://mlsanity.com/paper/2211.03889/) (2022)
- [Animal Avatars: Reconstructing Animatable 3D Animals from Casual Videos](https://mlsanity.com/paper/2403.17103/) (2024)
- [Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters](https://mlsanity.com/paper/2411.18197/) (2024)
- [Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos](https://mlsanity.com/paper/2312.13604/) (2023)
- [ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion](https://mlsanity.com/paper/2601.16148/) (2026)
- [Generative Zoo](https://mlsanity.com/paper/2412.08101/) (2024)
- [Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization](https://mlsanity.com/paper/2503.02009/) (2025)
- [4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos](https://mlsanity.com/paper/2507.10437/) (2025)
- [DogMo: A Large-Scale Multi-View RGB-D Dataset for 4D Canine Motion Recovery](https://mlsanity.com/paper/2510.24117/) (2025)
- [SemMorph3D: Unsupervised Semantic-Aware 3D Morphing via Mesh-Guided Gaussians](https://mlsanity.com/paper/2510.02034/) (2025)

## Built on by (most cited first, 1 of 1)

- [SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild](https://mlsanity.com/paper/2605.07604/) (2026)

## Abstract (arXiv)

Creating high-fidelity, animatable 3D dog avatars remains a formidable challenge in computer vision. Unlike human digital doubles, animal reconstruction faces a critical shortage of large-scale, annotated datasets for specialized applications. Furthermore, the immense morphological diversity across species, breeds, and crosses, which varies significantly in size, proportions, and features, complicates the generalization of existing models. Current reconstruction methods often struggle to capture realistic fur textures. Additionally, ensuring these avatars are fully editable and capable of performing complex, naturalistic movements typically necessitates labor-intensive manual mesh manipulation and expert rigging. This paper introduces SMAL-pets, a comprehensive framework that generates high-quality, editable animal avatars from a single input image. Our approach bridges the gap between reconstruction and generative modeling by leveraging a hybrid architecture. Our method integrates 3D Gaussian Splatting with the SMAL parametric model to provide a representation that is both visually high-fidelity and anatomically grounded. We introduce a multimodal editing suite that enables users to refine the avatar's appearance and execute complex animations through direct textual prompts. By allowing users to control both the aesthetic and behavioral aspects of the model via natural language, SMAL-pets provides a flexible, robust tool for animation and virtual reality.
