# PhysQuantAgent: An Inference Pipeline of Mass Estimation for Vision-Language Models

arXiv: https://arxiv.org/abs/2603.16958 · HTML: https://mlsanity.com/paper/2603.16958/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 32 of its 38 references that are in the map.
- First posted on arXiv 17 Mar 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 32)

- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [ABO: Dataset and Benchmarks for Real-World 3D Object Understanding](https://mlsanity.com/paper/2110.06199/) (2021)
- [OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation](https://mlsanity.com/paper/2301.07525/) (2023)
- [PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understanding](https://mlsanity.com/paper/2501.16411/) (2025)
- [Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotations](https://mlsanity.com/paper/2012.09988/) (2020)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos](https://mlsanity.com/paper/2401.12592/) (2024)
- [Super-CLEVR: A Virtual Benchmark to Diagnose Domain Robustness in Visual Reasoning](https://mlsanity.com/paper/2212.00259/) (2022)
- [Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes](https://mlsanity.com/paper/2509.06266/) (2025)
- [Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Properties](https://mlsanity.com/paper/2306.15668/) (2023)
- [Visual Prompting in Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2409.15310/) (2024)
- [HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructions](https://mlsanity.com/paper/2308.01477/) (2023)
- [Physical Property Understanding from Language-Embedded Feature Fields](https://mlsanity.com/paper/2404.04242/) (2024)
- [Octopi: Object Property Reasoning with Large Tactile-Language Models](https://mlsanity.com/paper/2405.02794/) (2024)
- [How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspective](https://mlsanity.com/paper/2509.18905/) (2025)
- [PhysX-3D: Physical-Grounded 3D Asset Generation](https://mlsanity.com/paper/2507.12465/) (2025)
- [ContPhy: Continuum Physical Concept Learning and Reasoning from Videos](https://mlsanity.com/paper/2402.06119/) (2024)
- [SD-VLM: Spatial Measuring and Understanding with Depth-Encoded Vision-Language Models](https://mlsanity.com/paper/2509.17664/) (2025)
- [PUGS: Zero-shot Physical Understanding with Gaussian Splatting](https://mlsanity.com/paper/2502.12231/) (2025)
- [3DAxiesPrompts: Unleashing the 3D Spatial Task Capabilities of GPT-4V](https://mlsanity.com/paper/2312.09738/) (2023)

## Abstract (arXiv)

Vision-Language Models (VLMs) are increasingly applied to robotic perception and manipulation, yet their ability to infer physical properties required for manipulation remains limited. In particular, estimating the mass of real-world objects is essential for determining appropriate grasp force and ensuring safe interaction. However, current VLMs lack reliable mass reasoning capabilities, and most existing benchmarks do not explicitly evaluate physical quantity estimation under realistic sensing conditions. In this work, we propose PhysQuantAgent, a framework for real-world object mass estimation using VLMs, together with VisPhysQuant, a new benchmark dataset for evaluation. VisPhysQuant consists of RGB-D videos of real objects captured from multiple viewpoints, annotated with precise mass measurements. To improve estimation accuracy, we introduce three visual prompting methods that enhance the input image with object detection, scale estimation, and cross-sectional image generation to help the model comprehend the size and internal structure of the target object. Experiments show that visual prompting significantly improves mass estimation accuracy on real-world data, suggesting the efficacy of integrating spatial reasoning with VLM knowledge for physical inference.
