# BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies

arXiv: https://arxiv.org/abs/2603.16853 · HTML: https://mlsanity.com/paper/2603.16853/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 Mar 2026.

## Built on by (most cited first, 3 of 3)

- [Rollback-Free Stable Brick Structures Generation](https://mlsanity.com/paper/2605.06947/) (2026)
- [Sample-Efficient Post-Training for LEGO Spatial-Physics Reasoning](https://mlsanity.com/paper/2606.07602/) (2026)
- [ScaffoldM3C: A Multimodal Sequential Monte Carlo Framework for Generative Stable Construction Planning](https://mlsanity.com/paper/2610.00487/) (2026)

## Abstract (arXiv)

Interlocking brick assemblies provide a standardized yet challenging testbed for contact-rich and long-horizon robotic manipulation, but existing rigid-body simulators do not faithfully capture snap-fit mechanics. We present BrickSim, the first real-time physics-based simulator for interlocking brick assemblies. BrickSim introduces a compact force-based mechanics model for snap-fit connections and solves the resulting internal force distribution using a structured convex quadratic program. Combined with a hybrid architecture that delegates rigid-body dynamics to the underlying physics engine while handling snap-fit mechanics separately, BrickSim enables real-time, high-fidelity simulation of assembly, disassembly, and structural collapse. On 150 real-world assemblies, BrickSim achieves 100% accuracy in static stability prediction with an average solve time of 5 ms. In dynamic drop tests, it also faithfully reproduces real-world structural collapse, precisely mirroring both the occurrence of breakage and the specific breakage locations. Built on Isaac Sim, BrickSim further supports seamless integration with a wide variety of robots and existing pipelines. We demonstrate robotic construction of brick assemblies using BrickSim, highlighting its potential as a foundation for research in dexterous, long-horizon robotic manipulation. BrickSim is open-source, and the code is available at https://github.com/intelligent-control-lab/BrickSim.
