# Internalizing Agency from Reflective Experience

arXiv: https://arxiv.org/abs/2603.16843 · HTML: https://mlsanity.com/paper/2603.16843/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 53 of its 59 references that are in the map.
- First posted on arXiv 17 Mar 2026.

## Builds on (most cited first, 30 of 53)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Competition-Level Code Generation with AlphaCode](https://mlsanity.com/paper/2203.07814/) (2022)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [Kimi K2: Open Agentic Intelligence](https://mlsanity.com/paper/2507.20534/) (2025)
- [SimpleRL-Zoo: Investigating and Taming Zero Reinforcement Learning for Open Base Models in the Wild](https://mlsanity.com/paper/2503.18892/) (2025)
- [Process Reinforcement through Implicit Rewards](https://mlsanity.com/paper/2502.01456/) (2025)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models](https://mlsanity.com/paper/2508.06471/) (2025)
- [Open-Reasoner-Zero: An Open Source Approach to Scaling Up Reinforcement Learning on the Base Model](https://mlsanity.com/paper/2503.24290/) (2025)
- [Agentic Context Engineering: Evolving Contexts for Self-Improving Language Models](https://mlsanity.com/paper/2510.04618/) (2025)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [ScienceWorld: Is your Agent Smarter than a 5th Grader?](https://mlsanity.com/paper/2203.07540/) (2022)
- [ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memory](https://mlsanity.com/paper/2509.25140/) (2025)
- [Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoning](https://mlsanity.com/paper/2410.08146/) (2024)

## Built on by (most cited first, 1 of 1)

- [Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution](https://mlsanity.com/paper/2605.08887/) (2026)

## Abstract (arXiv)

Large language models are increasingly deployed as autonomous agents that must plan, act, and recover from mistakes through long-horizon interaction with environments that provide rich feedback. However, prevailing outcome-driven post-training methods (e.g., RL with verifiable rewards) primarily optimize final success signals, leaving rich environment feedback underutilized. Consequently, they often lead to distribution sharpening: the policy becomes better at reproducing a narrow set of already-successful behaviors, while failing to improve the feedback-grounded agency needed to expand problem-solving capacity (e.g., Pass@k) in long-horizon settings. To address this, we propose LEAFE (Learning Feedback-Grounded Agency from Reflective Experience), a framework that internalizes recovery agency from reflective experience. Specifically, during exploration, the agent summarizes environment feedback into actionable experience, backtracks to earlier decision points, and explores alternative branches with revised actions. We then distill these experience-guided corrections into the model through supervised fine-tuning, enabling the policy to recover more effectively in future interactions. Across a diverse set of interactive coding and agentic tasks under fixed interaction budgets, LEAFE consistently improves Pass@1 over the base model and achieves higher Pass@k than outcome-driven baselines (GRPO) and experience-based methods such as Early Experience, with gains of up to 14% on Pass@128.
