# Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric Uncertainty

arXiv: https://arxiv.org/abs/2603.16538 · HTML: https://mlsanity.com/paper/2603.16538/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 67 references that are in the map.
- First posted on arXiv 17 Mar 2026.

## Builds on (most cited first, 30 of 47)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [LoFTR: Detector-Free Local Feature Matching with Transformers](https://mlsanity.com/paper/2104.00680/) (2021)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [NetVLAD: CNN architecture for weakly supervised place recognition](https://mlsanity.com/paper/1511.07247/) (2015)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [LightGlue: Local Feature Matching at Light Speed](https://mlsanity.com/paper/2306.13643/) (2023)
- [From Coarse to Fine: Robust Hierarchical Localization at Large Scale](https://mlsanity.com/paper/1812.03506/) (2018)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [Laplace Redux -- Effortless Bayesian Deep Learning](https://mlsanity.com/paper/2106.14806/) (2021)
- [DSAC - Differentiable RANSAC for Camera Localization](https://mlsanity.com/paper/1611.05705/) (2016)
- [Visual Camera Re-Localization from RGB and RGB-D Images Using DSAC](https://mlsanity.com/paper/2002.12324/) (2020)
- [WildGaussians: 3D Gaussian Splatting in the Wild](https://mlsanity.com/paper/2407.08447/) (2024)
- [Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed](https://mlsanity.com/paper/2403.04765/) (2024)
- [LENS: Localization enhanced by NeRF synthesis](https://mlsanity.com/paper/2110.06558/) (2021)
- [XFeat: Accelerated Features for Lightweight Image Matching](https://mlsanity.com/paper/2404.19174/) (2024)
- [Learning Multi-Scene Absolute Pose Regression with Transformers](https://mlsanity.com/paper/2103.11468/) (2021)
- [Accelerated Coordinate Encoding: Learning to Relocalize in Minutes using RGB and Poses](https://mlsanity.com/paper/2305.14059/) (2023)
- [Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields](https://mlsanity.com/paper/2309.03185/) (2023)
- [Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representations](https://mlsanity.com/paper/2109.02123/) (2021)
- [DFNet: Enhance Absolute Pose Regression with Direct Feature Matching](https://mlsanity.com/paper/2204.00559/) (2022)
- [Learning to Navigate the Energy Landscape](https://mlsanity.com/paper/1603.05772/) (2016)
- [Parallel Inversion of Neural Radiance Fields for Robust Pose Estimation](https://mlsanity.com/paper/2210.10108/) (2022)
- [Uncertainty Guided Policy for Active Robotic 3D Reconstruction using Neural Radiance Fields](https://mlsanity.com/paper/2209.08409/) (2022)
- [Matching Anything by Segmenting Anything](https://mlsanity.com/paper/2406.04221/) (2024)
- [GLACE: Global Local Accelerated Coordinate Encoding](https://mlsanity.com/paper/2406.04340/) (2024)

## Built on by (most cited first, 1 of 1)

- [RayOcc: Occlusion-Aware Ray Occupancy Estimation via Gaussian Mixture Intensity](https://mlsanity.com/paper/2607.17660/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has recently emerged as a powerful scene representation and is increasingly used for visual localization and pose refinement. However, despite its high-quality differentiable rendering, the robustness of 3DGS-based pose refinement remains highly sensitive to both the initial camera pose and the reconstructed geometry. In this work, we take a closer look at these limitations and identify two major sources of uncertainty: (i) pose prior uncertainty, which often arises from regression or retrieval models that output a single deterministic estimate, and (ii) geometric uncertainty, caused by imperfections in the 3DGS reconstruction that propagate errors into PnP solvers. Such uncertainties can distort reprojection geometry and destabilize optimization, even when the rendered appearance still looks plausible. To address these uncertainties, we introduce a relocalization framework that combines Monte Carlo pose sampling with Fisher Information-based PnP optimization. Our method explicitly accounts for both pose and geometric uncertainty and requires no retraining or additional supervision. Across diverse indoor and outdoor benchmarks, our approach consistently improves localization accuracy and significantly increases stability under pose and depth noise.
