# FEEL (Force-Enhanced Egocentric Learning): A Dataset for Physical Action Understanding

arXiv: https://arxiv.org/abs/2603.15847 · HTML: https://mlsanity.com/paper/2603.15847/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 46 references that are in the map.
- First posted on arXiv 16 Mar 2026.

## Builds on (most cited first, 30 of 35)

- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [GRAB: A Dataset of Whole-Body Human Grasping of Objects](https://mlsanity.com/paper/2008.11200/) (2020)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction](https://mlsanity.com/paper/2203.01577/) (2022)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Hiera: A Hierarchical Vision Transformer without the Bells-and-Whistles](https://mlsanity.com/paper/2306.00989/) (2023)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [Project Aria: A New Tool for Egocentric Multi-Modal AI Research](https://mlsanity.com/paper/2308.13561/) (2023)
- [ContactPose: A Dataset of Grasps with Object Contact and Hand Pose](https://mlsanity.com/paper/2007.09545/) (2020)
- [SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flow](https://mlsanity.com/paper/2405.14793/) (2024)
- [EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relations](https://mlsanity.com/paper/2209.13064/) (2022)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtube](https://mlsanity.com/paper/2202.10448/) (2022)
- [DECO: Dense Estimation of 3D Human-Scene Contact In The Wild](https://mlsanity.com/paper/2309.15273/) (2023)
- [Estimating 3D Motion and Forces of Person-Object Interactions from Monocular Video](https://mlsanity.com/paper/1904.02683/) (2019)
- [Forecasting Action through Contact Representations from First Person Video](https://mlsanity.com/paper/2102.00649/) (2021)
- [EgoVideo: Exploring Egocentric Foundation Model and Downstream Adaptation](https://mlsanity.com/paper/2406.18070/) (2024)
- [Detecting Human-Object Contact in Images](https://mlsanity.com/paper/2303.03373/) (2023)
- [Use the Force, Luke! Learning to Predict Physical Forces by Simulating Effects](https://mlsanity.com/paper/2003.12045/) (2020)
- [Hand-Object Interaction Pretraining from Videos](https://mlsanity.com/paper/2409.08273/) (2024)
- [Detecting Hands and Recognizing Physical Contact in the Wild](https://mlsanity.com/paper/2010.09676/) (2020)
- [MimicTouch: Leveraging Multi-modal Human Tactile Demonstrations for Contact-rich Manipulation](https://mlsanity.com/paper/2310.16917/) (2023)
- [SPIDER: Scalable Physics-Informed Dexterous Retargeting](https://mlsanity.com/paper/2511.09484/) (2025)
- [Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Training](https://mlsanity.com/paper/2401.12024/) (2024)
- [OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction](https://mlsanity.com/paper/2512.16842/) (2025)
- [Are Synthetic Data Useful for Egocentric Hand-Object Interaction Detection?](https://mlsanity.com/paper/2312.02672/) (2023)

## Built on by (most cited first, 4 of 4)

- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [EgoTac: In-the-wild Tactile Prediction from Egocentric Vision](https://mlsanity.com/paper/2608.15060/) (2026)
- [Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer](https://mlsanity.com/paper/2607.28394/) (2026)
- [TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning](https://mlsanity.com/paper/2610.10288/) (2026)

## Abstract (arXiv)

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains approximately 3 million force-synchronized frames of natural unscripted manipulation in kitchen environments, with 45% of frames involving hand-object contact. Because force is the underlying cause that drives physical interaction, it is a critical primitive for physical action understanding. We demonstrate the utility of force for physical action understanding through application of FEEL to two families of tasks: (1) contact understanding, where we jointly perform temporal contact segmentation and pixel-level contacted object segmentation; and, (2) action representation learning, where force prediction serves as a self-supervised pretraining objective for video backbones. We achieve state-of-the-art temporal contact segmentation results and competitive pixel-level segmentation results without any need for manual contacted object segmentation annotations. Furthermore we demonstrate that action representation learning with FEEL improves transfer performance on action understanding tasks without any manual labels over EPIC-Kitchens, SomethingSomething-V2, EgoExo4D and Meccano.
