# Exploring the Use of VLMs for Navigation Assistance for People with Blindness and Low Vision

arXiv: https://arxiv.org/abs/2603.15624 · HTML: https://mlsanity.com/paper/2603.15624/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 20 of its 39 references that are in the map.
- First posted on arXiv 26 Jan 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 20 of 20)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Vision-Language Models for Vision Tasks: A Survey](https://mlsanity.com/paper/2304.00685/) (2023)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [MMMU-Pro: A More Robust Multi-discipline Multimodal Understanding Benchmark](https://mlsanity.com/paper/2409.02813/) (2024)
- [Benchmarking Large Language Models for News Summarization](https://mlsanity.com/paper/2301.13848/) (2023)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Scaling Up Vision-Language Pre-training for Image Captioning](https://mlsanity.com/paper/2111.12233/) (2021)
- [An Introduction to Vision-Language Modeling](https://mlsanity.com/paper/2405.17247/) (2024)
- [Look Before You Leap: Unveiling the Power of GPT-4V in Robotic Vision-Language Planning](https://mlsanity.com/paper/2311.17842/) (2023)
- [RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback](https://mlsanity.com/paper/2402.03681/) (2024)
- [Pretrained Language Models for Text Generation: A Survey](https://mlsanity.com/paper/2201.05273/) (2022)
- [Survey of Low-Resource Machine Translation](https://mlsanity.com/paper/2109.00486/) (2021)
- [GPT-4V(ision) for Robotics: Multimodal Task Planning from Human Demonstration](https://mlsanity.com/paper/2311.12015/) (2023)
- [Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Method](https://mlsanity.com/paper/2412.09082/) (2024)
- [CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos](https://mlsanity.com/paper/2411.17820/) (2024)
- [Generating Contextually-Relevant Navigation Instructions for Blind and Low Vision People](https://mlsanity.com/paper/2407.08219/) (2024)

## Built on by (most cited first, 1 of 1)

- [How Much Does It Cost to Answer My Question? Benchmarking Cloud VLM-based VQA Systems](https://mlsanity.com/paper/2608.07861/) (2026)

## Abstract (arXiv)

This paper investigates the potential of vision-language models (VLMs) to assist people with blindness and low vision (pBLV) in navigation tasks. We evaluate state-of-the-art closed-source models, including GPT-4V, GPT-4o, Gemini-1.5-Pro, and Claude-3.5-Sonnet, alongside open-source models, such as Llava-v1.6-mistral and Llava-onevision-qwen, to analyze their capabilities in foundational visual skills: counting ambient obstacles, relative spatial reasoning, and common-sense wayfinding-pertinent scene understanding. We further assess their performance in navigation scenarios, using pBLV-specific prompts designed to simulate real-world assistance tasks. Our findings reveal notable performance disparities between these models: GPT-4o consistently outperforms others across all tasks, particularly in spatial reasoning and scene understanding. In contrast, open-source models struggle with nuanced reasoning and adaptability in complex environments. Common challenges include difficulties in accurately counting objects in cluttered settings, biases in spatial reasoning, and a tendency to prioritize object details over spatial feedback, limiting their usability for pBLV in navigation tasks. Despite these limitations, VLMs show promise for wayfinding assistance when better aligned with human feedback and equipped with improved spatial reasoning. This research provides actionable insights into the strengths and limitations of current VLMs, guiding developers on effectively integrating VLMs into assistive technologies while addressing key limitations for enhanced usability.
