# MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction

arXiv: https://arxiv.org/abs/2603.15330 · HTML: https://mlsanity.com/paper/2603.15330/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 58 references that are in the map.
- First posted on arXiv 16 Mar 2026.

## Builds on (most cited first, 30 of 49)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Image Super-Resolution Using Very Deep Residual Channel Attention Networks](https://mlsanity.com/paper/1807.02758/) (2018)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Retentive Network: A Successor to Transformer for Large Language Models](https://mlsanity.com/paper/2307.08621/) (2023)
- [Vision Transformer Adapter for Dense Predictions](https://mlsanity.com/paper/2205.08534/) (2022)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [Gated Delta Networks: Improving Mamba2 with Delta Rule](https://mlsanity.com/paper/2412.06464/) (2024)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Parallelizing Linear Transformers with the Delta Rule over Sequence Length](https://mlsanity.com/paper/2406.06484/) (2024)
- [Learning to (Learn at Test Time): RNNs with Expressive Hidden States](https://mlsanity.com/paper/2407.04620/) (2024)
- [Titans: Learning to Memorize at Test Time](https://mlsanity.com/paper/2501.00663/) (2024)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [Robust Consistent Video Depth Estimation](https://mlsanity.com/paper/2012.05901/) (2020)
- [ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals](https://mlsanity.com/paper/1905.02082/) (2019)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [FastVGGT: Training-Free Acceleration of Visual Geometry Transformer](https://mlsanity.com/paper/2509.02560/) (2025)
- [Aether: Geometric-Aware Unified World Modeling](https://mlsanity.com/paper/2503.18945/) (2025)
- [Easi3R: Estimating Disentangled Motion from DUSt3R Without Training](https://mlsanity.com/paper/2503.24391/) (2025)

## Built on by (most cited first, 8 of 8)

- [Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training](https://mlsanity.com/paper/2604.07279/) (2026)
- [Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping](https://mlsanity.com/paper/2606.05035/) (2026)
- [Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction](https://mlsanity.com/paper/2605.16981/) (2026)
- [Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers](https://mlsanity.com/paper/2605.23892/) (2026)
- [Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning](https://mlsanity.com/paper/2607.05359/) (2026)
- [Stabilizing language models under continual learning via condition-anchored distillation](https://mlsanity.com/paper/2610.06940/) (2026)
- [Slot3R: Set-Associative Spatial Memory for Streaming 3D Reconstruction](https://mlsanity.com/paper/2610.12282/) (2026)
- [GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Models](https://mlsanity.com/paper/2610.13706/) (2026)

## Abstract (arXiv)

Reconstruction is a fundamental task in 3D vision and a fundamental capability for spatial intelligence. Particularly, streaming 3D reconstruction is central to real-time spatial perception, yet existing recurrent online models often suffer from progressive degradation on long sequences due to state drift and forgetting, motivating inference-time remedies. We present MeMix, a training-free, plug-and-play module that improves streaming reconstruction by recasting the recurrent state into a Memory Mixture. MeMix partitions the state into multiple independent memory patches and updates only the least-aligned memory patches while exactly preserving others. This selective update mitigates catastrophic forgetting while retaining O(1) inference memory, and requires no fine-tuning or additional learnable parameters, making it directly applicable to existing recurrent reconstruction models. Across standard benchmarks (ScanNet, 7-Scenes, KITTI, etc.), under identical backbones and inference settings, MeMix reduces reconstruction completeness error by 15.3% on average (up to 40.0%) across 300--500 frame streams on 7-Scenes. The code is available at https://dongjiacheng06.github.io/MeMix/
