# SemanticFace: Semantic Facial Action Estimation via Semantic Distillation in Interpretable Space

arXiv: https://arxiv.org/abs/2603.14827 · HTML: https://mlsanity.com/paper/2603.14827/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 53 references that are in the map.
- First posted on arXiv 16 Mar 2026.

## Builds on (most cited first, 29 of 29)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [MediaPipe: A Framework for Building Perception Pipelines](https://mlsanity.com/paper/1906.08172/) (2019)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [Qwen3-VL-Embedding and Qwen3-VL-Reranker: A Unified Framework for State-of-the-Art Multimodal Retrieval and Ranking](https://mlsanity.com/paper/2601.04720/) (2026)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision](https://mlsanity.com/paper/1905.06817/) (2019)
- [SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesis](https://mlsanity.com/paper/2404.04104/) (2024)
- [BlazeFace: Sub-millisecond Neural Face Detection on Mobile GPUs](https://mlsanity.com/paper/1907.05047/) (2019)
- [Real-time Facial Surface Geometry from Monocular Video on Mobile GPUs](https://mlsanity.com/paper/1907.06724/) (2019)
- [LAM: Large Avatar Model for One-shot Animatable Gaussian Head](https://mlsanity.com/paper/2502.17796/) (2025)
- [Attention Mesh: High-fidelity Face Mesh Prediction in Real-time](https://mlsanity.com/paper/2006.10962/) (2020)
- [DREAM-Talk: Diffusion-based Realistic Emotional Audio-driven Method for Single Image Talking Face Generation](https://mlsanity.com/paper/2312.13578/) (2023)
- [3D Face Tracking from 2D Video through Iterative Dense UV to Image Flow](https://mlsanity.com/paper/2404.09819/) (2024)
- [Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction](https://mlsanity.com/paper/2505.00615/) (2025)
- [MHR: Momentum Human Rig](https://mlsanity.com/paper/2511.15586/) (2025)
- [DNPM: A Neural Parametric Model for the Synthesis of Facial Geometric Details](https://mlsanity.com/paper/2405.19688/) (2024)
- [SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting](https://mlsanity.com/paper/2412.14371/) (2024)
- [Express4D: Expressive, Friendly, and Extensible 4D Facial Motion Generation Benchmark](https://mlsanity.com/paper/2508.12438/) (2025)
- [KaoLRM: Repurposing Pre-trained Large Reconstruction Models for Parametric 3D Face Reconstruction](https://mlsanity.com/paper/2601.12736/) (2026)

## Built on by (most cited first, 2 of 2)

- [SuperFace: Preference-Aligned Facial Expression Estimation Beyond Pseudo Supervision](https://mlsanity.com/paper/2605.06179/) (2026)
- [AudioFace: Language-Assisted Speech-Driven Facial Animation with Multimodal Language Models](https://mlsanity.com/paper/2605.07478/) (2026)

## Abstract (arXiv)

Facial action estimation from a single image is often formulated as predicting or fitting parameters in compact expression spaces, which lack explicit semantic interpretability. However, many practical applications, such as avatar control and human-computer interaction, require interpretable facial actions that correspond to meaningful muscle movements. In this work, we propose SemanticFace, a framework for facial action estimation in the interpretable ARKit blendshape space that reformulates coefficient prediction as structured semantic reasoning. SemanticFace adopts a two-stage semantic distillation paradigm: it first derives structured semantic supervision from ground-truth ARKit coefficients and then distills this knowledge into a multimodal large language model to predict interpretable facial action coefficients from images. Extensive experiments demonstrate that language-aligned semantic supervision improves both coefficient accuracy and perceptual consistency, while enabling strong cross-identity generalization and robustness to large domain shifts, including cartoon faces.
