# Beyond Imitation: Reinforcement Learning Fine-Tuning for Adaptive Diffusion Navigation Policies

arXiv: https://arxiv.org/abs/2603.12868 · HTML: https://mlsanity.com/paper/2603.12868/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 18 of its 23 references that are in the map.
- First posted on arXiv 13 Mar 2026.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [ViNT: A Foundation Model for Visual Navigation](https://mlsanity.com/paper/2306.14846/) (2023)
- [GNM: A General Navigation Model to Drive Any Robot](https://mlsanity.com/paper/2210.03370/) (2022)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidance](https://mlsanity.com/paper/2505.08712/) (2025)
- [ViPlanner: Visual Semantic Imperative Learning for Local Navigation](https://mlsanity.com/paper/2310.00982/) (2023)
- [iPlanner: Imperative Path Planning](https://mlsanity.com/paper/2302.11434/) (2023)
- [DiPPeST: Diffusion-based Path Planner for Synthesizing Trajectories Applied on Quadruped Robots](https://mlsanity.com/paper/2405.19232/) (2024)
- [Offline Adaptation of Quadruped Locomotion using Diffusion Models](https://mlsanity.com/paper/2411.08832/) (2024)
- [Integrating Diffusion-based Multi-task Learning with Online Reinforcement Learning for Robust Quadruped Robot Control](https://mlsanity.com/paper/2507.05674/) (2025)

## Built on by (most cited first, 2 of 2)

- [X-NavDP: Generalizing Navigation Diffusion Policy to Novel Behavior and Embodiments with Group Q-score Reweighted Matching](https://mlsanity.com/paper/2607.28560/) (2026)
- [DR-APO: Decoupled-Representation Advantage-Guided Policy Optimization from Continuous Control to Embodied Navigation](https://mlsanity.com/paper/2610.16618/) (2026)

## Abstract (arXiv)

Diffusion-based robot navigation policies trained on large-scale imitation learning datasets, can generate multi-modal trajectories directly from the robot's visual observations, bypassing the traditional localization-mapping-planning pipeline and achieving strong zero-shot generalization. However, their performance remains constrained by the coverage of offline datasets, and when deployed in unseen settings, distribution shift often leads to accumulated trajectory errors and safety-critical failures. Adapting diffusion policies with reinforcement learning is challenging because their iterative denoising structure hinders effective gradient backpropagation, while also making the training of an additional value network computationally expensive and less stable. To address these issues, we propose a reinforcement learning fine-tuning framework tailored for diffusion-based navigation. The method leverages the inherent multi-trajectory sampling mechanism of diffusion models and adopts Group Relative Policy Optimization (GRPO), which estimates relative advantages across sampled trajectories without requiring a separate value network. To preserve pretrained representations while enabling adaptation, we freeze the visual encoder and selectively update the higher decoder layers and action head, enhancing safety-aware behaviors through online environmental feedback. On the PointGoal task in Isaac Sim, our approach improves the Success Rate from 52.0% to 58.7% and SPL from 0.49 to 0.54 on unseen scenes, while reducing collision frequency. Additional experiments show that the fine-tuned policy transfers zero-shot to a real quadruped platform and maintains stable performance in geometrically out-of-distribution environments, suggesting improved adaptability and safe generalization to new domains.
