# Room Impulse Response Completion Using Signal-Prediction Diffusion Models Conditioned on Simulated Early Reflections

arXiv: https://arxiv.org/abs/2603.12442 · HTML: https://mlsanity.com/paper/2603.12442/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 11 of its 24 references that are in the map.
- First posted on arXiv 12 Mar 2026.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 11 of 11)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Pyroomacoustics: A Python package for audio room simulations and array processing algorithms](https://mlsanity.com/paper/1710.04196/) (2017)
- [Learning Neural Acoustic Fields](https://mlsanity.com/paper/2204.00628/) (2022)
- [FAST-RIR: Fast neural diffuse room impulse response generator](https://mlsanity.com/paper/2110.04057/) (2021)
- [Room impulse response reconstruction with physics-informed deep learning](https://mlsanity.com/paper/2401.01206/) (2024)
- [Deep Room Impulse Response Completion](https://mlsanity.com/paper/2402.00859/) (2024)
- [Gencho: Room Impulse Response Generation from Reverberant Speech and Text via Diffusion Transformers](https://mlsanity.com/paper/2602.09233/) (2026)
- [Room-acoustic simulations as an alternative to measurements for audio-algorithm evaluation](https://mlsanity.com/paper/2509.05175/) (2025)
- [Simulating room transfer functions between transducers mounted on audio devices using a modified image source method](https://mlsanity.com/paper/2309.03486/) (2023)

## Abstract (arXiv)

Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early reflections, they lack the realism of measured RIRs due to missing acoustic wave effects. We propose a diffusion-based RIR completion method using signal-prediction conditioned on ISM-simulated direct-path and early reflections. Unlike state-of-the-art methods, our approach imposes no fixed duration constraint on the input early reflections. We further incorporate classifier-free guidance to steer generation toward a target distribution learned from physically realistic RIRs simulated with the Treble SDK. Objective evaluation demonstrates that the proposed method outperforms a state-of-the-art baseline in early RIR completion and energy decay curve reconstruction.
