# Telogenesis: Goal Is All U Need

arXiv: https://arxiv.org/abs/2603.09476 · HTML: https://mlsanity.com/paper/2603.09476/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 12 references that are in the map.
- First posted on arXiv 10 Mar 2026.

## Builds on (most cited first, 3 of 3)

- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)

## Abstract (arXiv)

Goal-conditioned systems assume goals are provided externally. We ask whether attentional priorities can emerge endogenously from an agent's internal cognitive state. We propose a priority function that generates observation targets from three epistemic gaps: ignorance (posterior variance), surprise (prediction error), and staleness (temporal decay of confidence in unobserved variables). We validate this in two systems: a minimal attention-allocation environment (2,000 runs) and a modular, partially observable world (500 runs). Ablation shows each component is necessary. A key finding is metric-dependent reversal: under global prediction error, coverage-based rotation wins; under change detection latency, priority-guided allocation wins, with advantage growing monotonically with dimensionality (d = -0.95 at N=48, p < 10^-6). Detection latency follows a power law in attention budget, with a steeper exponent for priority-guided allocation (0.55 vs. 0.40). When the decay rate is made learnable per variable, the system spontaneously recovers environmental volatility structure without supervision (t = 22.5, p < 10^-6). We demonstrate that epistemic gaps alone, without external reward, suffice to generate adaptive priorities that outperform fixed strategies and recover latent environmental structure.
