# HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoising

arXiv: https://arxiv.org/abs/2603.08703 · HTML: https://mlsanity.com/paper/2603.08703/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 53 references that are in the map.
- First posted on arXiv 9 Mar 2026.

## Builds on (most cited first, 30 of 45)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Building Normalizing Flows with Stochastic Interpolants](https://mlsanity.com/paper/2209.15571/) (2022)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [MAGI-1: Autoregressive Video Generation at Scale](https://mlsanity.com/paper/2505.13211/) (2025)
- [LongLive: Real-time Interactive Long Video Generation](https://mlsanity.com/paper/2509.22622/) (2025)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [SkyReels-V2: Infinite-length Film Generative Model](https://mlsanity.com/paper/2504.13074/) (2025)

## Built on by (most cited first, 15 of 15)

- [LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation](https://mlsanity.com/paper/2605.18739/) (2026)
- [Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models](https://mlsanity.com/paper/2606.25473/) (2026)
- [ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU](https://mlsanity.com/paper/2607.19191/) (2026)
- [Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory](https://mlsanity.com/paper/2608.29910/) (2026)
- [Future Forcing: Future-aware Training-free KV Cache Policy for Autoregressive Video Generation](https://mlsanity.com/paper/2605.30083/) (2026)
- [TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignment](https://mlsanity.com/paper/2606.13035/) (2026)
- [RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO](https://mlsanity.com/paper/2605.15190/) (2026)
- [BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression](https://mlsanity.com/paper/2606.10135/) (2026)
- [From Pixels to States: Rethinking Interactive World Models as Game Engines](https://mlsanity.com/paper/2607.14076/) (2026)
- [DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation](https://mlsanity.com/paper/2607.26811/) (2026)
- [KV Cache Quantization for Self-Forcing Video Generation: A 33-Method Empirical Study](https://mlsanity.com/paper/2603.27469/) (2026)
- [Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation](https://mlsanity.com/paper/2605.14382/) (2026)
- [In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusion](https://mlsanity.com/paper/2609.32540/) (2026)
- [Self-Aligned Forcing: Streaming Video Diffusion with Differentiable Noisy History](https://mlsanity.com/paper/2609.38114/) (2026)
- [LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout](https://mlsanity.com/paper/2610.18289/) (2026)

## Abstract (arXiv)

Autoregressive (AR) diffusion offers a promising framework for generating videos of theoretically infinite length. However, a major challenge is maintaining temporal continuity while preventing the progressive quality degradation caused by error accumulation. To ensure continuity, existing methods typically condition on highly denoised contexts; yet, this practice propagates prediction errors with high certainty, thereby exacerbating degradation. In this paper, we argue that a highly clean context is unnecessary. Drawing inspiration from bidirectional diffusion models, which denoise frames at a shared noise level while maintaining coherence, we propose that conditioning on context at the same noise level as the current block provides sufficient signal for temporal consistency while effectively mitigating error propagation. Building on this insight, we propose HiAR, a hierarchical denoising framework that reverses the conventional generation order: instead of completing each block sequentially, it performs causal generation across all blocks at every denoising step, so that each block is always conditioned on context at the same noise level. This hierarchy naturally admits pipelined parallel inference, yielding a 1.8 wall-clock speedup in our 4-step setting. We further observe that self-rollout distillation under this paradigm amplifies a low-motion shortcut inherent to the mode-seeking reverse-KL objective. To counteract this, we introduce a forward-KL regulariser in bidirectional-attention mode, which preserves motion diversity for causal inference without interfering with the distillation loss. On VBench (20s generation), HiAR achieves the best overall score and the lowest temporal drift among all compared methods.
