# Towards Batch-to-Streaming Deep Reinforcement Learning for Continuous Control

arXiv: https://arxiv.org/abs/2603.08588 · HTML: https://mlsanity.com/paper/2603.08588/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 29 of its 47 references that are in the map.
- First posted on arXiv 9 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 29 of 29)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [dm_control: Software and Tasks for Continuous Control](https://mlsanity.com/paper/2006.12983/) (2020)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Understanding plasticity in neural networks](https://mlsanity.com/paper/2303.01486/) (2023)
- [What Matters In On-Policy Reinforcement Learning? A Large-Scale Empirical Study](https://mlsanity.com/paper/2006.05990/) (2020)
- [SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learning](https://mlsanity.com/paper/2410.09754/) (2024)
- [For SALE: State-Action Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2306.02451/) (2023)
- [Normalization and effective learning rates in reinforcement learning](https://mlsanity.com/paper/2407.01800/) (2024)
- [Overestimation, Overfitting, and Plasticity in Actor-Critic: the Bitter Lesson of Reinforcement Learning](https://mlsanity.com/paper/2403.00514/) (2024)
- [Towards General-Purpose Model-Free Reinforcement Learning](https://mlsanity.com/paper/2501.16142/) (2025)
- [Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setups](https://mlsanity.com/paper/2503.00370/) (2025)
- [Learning Torque Control for Quadrupedal Locomotion](https://mlsanity.com/paper/2203.05194/) (2022)
- [ASID: Active Exploration for System Identification in Robotic Manipulation](https://mlsanity.com/paper/2404.12308/) (2024)
- [Streaming Deep Reinforcement Learning Finally Works](https://mlsanity.com/paper/2410.14606/) (2024)
- [Revisiting Gradient Normalization and Clipping for Nonconvex SGD under Heavy-Tailed Noise: Necessity, Sufficiency, and Acceleration](https://mlsanity.com/paper/2410.16561/) (2024)
- [Deep Policy Gradient Methods Without Batch Updates, Target Networks, or Replay Buffers](https://mlsanity.com/paper/2411.15370/) (2024)
- [Tiny Robot Learning: Challenges and Directions for Machine Learning in Resource-Constrained Robots](https://mlsanity.com/paper/2205.05748/) (2022)
- [Rapidly Adapting Policies to the Real World via Simulation-Guided Fine-Tuning](https://mlsanity.com/paper/2502.02705/) (2025)
- [Optimizers Qualitatively Alter Solutions And We Should Leverage This](https://mlsanity.com/paper/2507.12224/) (2025)
- [Sniffy Bug: A Fully Autonomous Swarm of Gas-Seeking Nano Quadcopters in Cluttered Environments](https://mlsanity.com/paper/2107.05490/) (2021)
- [Real-Time Reinforcement Learning for Vision-Based Robotics Utilizing Local and Remote Computers](https://mlsanity.com/paper/2210.02317/) (2022)
- [SimLauncher: Launching Sample-Efficient Real-world Robotic Reinforcement Learning via Simulation Pre-training](https://mlsanity.com/paper/2507.04452/) (2025)

## Abstract (arXiv)

State-of-the-art deep reinforcement learning (RL) methods have achieved remarkable performance in continuous control tasks, yet their computational complexity is often incompatible with the constraints of resource-limited hardware, due to their reliance on replay buffers, batch updates, and target networks. The emerging paradigm of streaming deep RL addresses this limitation through purely online updates, achieving strong empirical performance on standard benchmarks. In this work, we propose two novel streaming deep RL algorithms, Streaming Soft Actor-Critic (S2AC) and Streaming Deterministic Actor-Critic (SDAC), explicitly designed to be compatible with state-of-the-art batch RL methods, making them particularly suitable for on-device finetuning applications such as Sim2Real transfer. Both algorithms achieve performance comparable to state-of-the-art streaming baselines on standard benchmarks without requiring tedious per-environment hyperparameter tuning. We further investigate the batch-to-streaming transition, showing that a naive transition does not guarantee preservation of pre-trained policy performance, and propose a principled approach to address this challenge.
