# BioGait-VLM: A Tri-Modal Vision-Language-Biomechanics Framework for Interpretable Clinical Gait Assessment

arXiv: https://arxiv.org/abs/2603.08564 · HTML: https://mlsanity.com/paper/2603.08564/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 29 references that are in the map.
- First posted on arXiv 9 Mar 2026.

## Builds on (most cited first, 18 of 18)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [LLaVA-Med: Training a Large Language-and-Vision Assistant for Biomedicine in One Day](https://mlsanity.com/paper/2306.00890/) (2023)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Temporal Segment Networks for Action Recognition in Videos](https://mlsanity.com/paper/1705.02953/) (2017)
- [From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans](https://mlsanity.com/paper/2509.06607/) (2025)
- [Reconstructing Humans with a Biomechanically Accurate Skeleton](https://mlsanity.com/paper/2503.21751/) (2025)
- [Gait Patterns as Biomarkers: A Video-Based Approach for Classifying Scoliosis](https://mlsanity.com/paper/2407.05726/) (2024)
- [Computer Vision for Clinical Gait Analysis: A Gait Abnormality Video Dataset](https://mlsanity.com/paper/2407.04190/) (2024)
- [ProGait: A Multi-Purpose Video Dataset and Benchmark for Transfemoral Prosthesis Users](https://mlsanity.com/paper/2507.10223/) (2025)
- [Text-Guided Multi-Instance Learning for Scoliosis Screening via Gait Video Analysis](https://mlsanity.com/paper/2507.02996/) (2025)
- [Developing Normative Gait Cycle Parameters for Clinical Analysis Using Human Pose Estimation](https://mlsanity.com/paper/2411.13716/) (2024)

## Built on by (most cited first, 1 of 1)

- [From 3D Pose to Prose: Biomechanics-Grounded Vision--Language Coaching](https://mlsanity.com/paper/2603.26938/) (2026)

## Abstract (arXiv)

Video-based Clinical Gait Analysis often suffers from poor generalization as models overfit environmental biases instead of capturing pathological motion. To address this, we propose BioGait-VLM, a tri-modal Vision-Language-Biomechanics framework for interpretable clinical gait assessment. Unlike standard video encoders, our architecture incorporates a Temporal Evidence Distillation branch to capture rhythmic dynamics and a Biomechanical Tokenization branch that projects 3D skeleton sequences into language-aligned semantic tokens. This enables the model to explicitly reason about joint mechanics independent of visual shortcuts. To ensure rigorous benchmarking, we augment the public GAVD dataset with a high-fidelity Degenerative Cervical Myelopathy (DCM) cohort to form a unified 8-class taxonomy, establishing a strict subject-disjoint protocol to prevent data leakage. Under this setting, BioGait-VLM achieves state-of-the-art recognition accuracy. Furthermore, a blinded expert study confirms that biomechanical tokens significantly improve clinical plausibility and evidence grounding, offering a path toward transparent, privacy-enhanced gait assessment.
