# Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction

arXiv: https://arxiv.org/abs/2603.08503 · HTML: https://mlsanity.com/paper/2603.08503/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 32 references that are in the map.
- First posted on arXiv 9 Mar 2026.

## Builds on (most cited first, 19 of 19)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes](https://mlsanity.com/paper/2404.10772/) (2024)
- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming](https://mlsanity.com/paper/2402.00763/) (2024)
- [Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency](https://mlsanity.com/paper/2410.08129/) (2024)
- [GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstruction](https://mlsanity.com/paper/2405.10142/) (2024)
- [Balanced Spherical Grid for Egocentric View Synthesis](https://mlsanity.com/paper/2303.12408/) (2023)
- [A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision](https://mlsanity.com/paper/2502.10444/) (2025)
- [360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidance](https://mlsanity.com/paper/2209.14265/) (2022)
- [OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting](https://mlsanity.com/paper/2404.03202/) (2024)
- [ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings](https://mlsanity.com/paper/2410.20686/) (2024)
- [Digital Twin Generation from Visual Data: A Survey](https://mlsanity.com/paper/2504.13159/) (2025)
- [Seam360GS: Seamless 360deg Gaussian Splatting from Real-World Omnidirectional Images](https://mlsanity.com/paper/2508.20080/) (2025)
- [ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization](https://mlsanity.com/paper/2505.19883/) (2025)
- [You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splatting](https://mlsanity.com/paper/2504.09062/) (2025)

## Abstract (arXiv)

Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for perspective projections and naive adaptations often introduce distortion and geometric inconsistencies. We present Spherical-GOF, an omnidirectional Gaussian rendering framework built upon Gaussian Opacity Fields (GOF). Unlike projection-based rasterization, Spherical-GOF performs GOF ray sampling directly on the unit sphere in spherical ray space, enabling consistent ray-Gaussian interactions for panoramic rendering. To make the spherical ray casting efficient and robust, we derive a conservative spherical bounding rule for fast ray-Gaussian culling and introduce a spherical filtering scheme that adapts Gaussian footprints to distortion-varying panoramic pixel sampling. Extensive experiments on standard panoramic benchmarks (OmniBlender and OmniPhotos) demonstrate competitive photometric quality and substantially improved geometric consistency. Compared with the strongest baseline, Spherical-GOF reduces depth reprojection error by 57% and improves cycle inlier ratio by 21%. Qualitative results show cleaner depth and more coherent normal maps, with strong robustness to global panorama rotations. We further validate generalization on OmniRob, a real-world robotic omnidirectional dataset introduced in this work, featuring UAV and quadruped platforms. The source code and the OmniRob dataset will be released at https://github.com/1170632760/Spherical-GOF.
