# SlowBA: An efficiency backdoor attack towards VLM-based GUI agents

arXiv: https://arxiv.org/abs/2603.08316 · HTML: https://mlsanity.com/paper/2603.08316/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Agent threats, guardrails and governance, one of 16 directions in LLM agents and tool use.
- Builds on 61 of its 74 references that are in the map.
- First posted on arXiv 9 Mar 2026.

## Placed in

- LLM agents and tool use / [Agent threats, guardrails and governance](https://mlsanity.com/agents/agent-threats-guardrails-and-governance/)
- LLM safety and security / [Prompt injection and agent security](https://mlsanity.com/safety/prompt-injection-and-agent-security/)

## Builds on (most cited first, 30 of 61)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models](https://mlsanity.com/paper/2403.13372/) (2024)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [Feature Squeezing: Detecting Adversarial Examples in Deep Neural Networks](https://mlsanity.com/paper/1704.01155/) (2017)
- [Spectral Signatures in Backdoor Attacks](https://mlsanity.com/paper/1811.00636/) (2018)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [LLaVA-OneVision-1.5: Fully Open Framework for Democratized Multimodal Training](https://mlsanity.com/paper/2509.23661/) (2025)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [Feature Distillation: DNN-Oriented JPEG Compression Against Adversarial Examples](https://mlsanity.com/paper/1803.05787/) (2018)
- [A Survey of Attacks on Large Vision-Language Models: Resources, Advances, and Future Trends](https://mlsanity.com/paper/2407.07403/) (2024)
- [Shield: Fast, Practical Defense and Vaccination for Deep Learning using JPEG Compression](https://mlsanity.com/paper/1802.06816/) (2018)
- [ChemVLM: Exploring the Power of Multimodal Large Language Models in Chemistry Area](https://mlsanity.com/paper/2408.07246/) (2024)
- [CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation](https://mlsanity.com/paper/2402.11941/) (2024)
- [Inducing High Energy-Latency of Large Vision-Language Models with Verbose Images](https://mlsanity.com/paper/2401.11170/) (2024)
- [The "Beatrix'' Resurrections: Robust Backdoor Detection via Gram Matrices](https://mlsanity.com/paper/2209.11715/) (2022)
- [LVAgent: Long Video Understanding by Multi-Round Dynamical Collaboration of MLLM Agents](https://mlsanity.com/paper/2503.10200/) (2025)
- [UniCTokens: Boosting Personalized Understanding and Generation via Unified Concept Tokens](https://mlsanity.com/paper/2505.14671/) (2025)

## Built on by (most cited first, 3 of 3)

- [PEARL: Personalized Streaming Video Understanding Model](https://mlsanity.com/paper/2603.20422/) (2026)
- [OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents](https://mlsanity.com/paper/2604.24348/) (2026)
- [Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability](https://mlsanity.com/paper/2605.07110/) (2026)

## Abstract (arXiv)

Modern vision-language-model (VLM) based graphical user interface (GUI) agents are expected not only to execute actions accurately but also to respond to user instructions with low latency. While existing research on GUI-agent security mainly focuses on manipulating action correctness, the security risks related to response efficiency remain largely unexplored. In this paper, we introduce SlowBA, a novel backdoor attack that targets the responsiveness of VLM-based GUI agents. The key idea is to manipulate response latency by inducing excessively long reasoning chains under specific trigger patterns. To achieve this, we propose a two-stage reward-level backdoor injection (RBI) strategy that first aligns the long-response format and then learns trigger-aware activation through reinforcement learning. In addition, we design realistic pop-up windows as triggers that naturally appear in GUI environments, improving the stealthiness of the attack. Extensive experiments across multiple datasets and baselines demonstrate that SlowBA can significantly increase response length and latency while largely preserving task accuracy. The attack remains effective even with a small poisoning ratio and under several defense settings. These findings reveal a previously overlooked security vulnerability in GUI agents and highlight the need for defenses that consider both action correctness and response efficiency. Code can be found in https://github.com/tu-tuing/SlowBA.
