# ProgAgent:A Continual RL Agent with Progress-Aware Rewards

arXiv: https://arxiv.org/abs/2603.07784 · HTML: https://mlsanity.com/paper/2603.07784/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 31 of its 55 references that are in the map.
- First posted on arXiv 8 Mar 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 31)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Continual Lifelong Learning with Neural Networks: A Review](https://mlsanity.com/paper/1802.07569/) (2018)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Memory Aware Synapses: Learning what (not) to forget](https://mlsanity.com/paper/1711.09601/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruning](https://mlsanity.com/paper/1711.05769/) (2017)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [On Tiny Episodic Memories in Continual Learning](https://mlsanity.com/paper/1902.10486/) (2019)
- [Learn to Grow: A Continual Structure Learning Framework for Overcoming Catastrophic Forgetting](https://mlsanity.com/paper/1904.00310/) (2019)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2406.01900/) (2024)
- [Self-Supervised Visual Planning with Temporal Skip Connections](https://mlsanity.com/paper/1710.05268/) (2017)
- [XIRL: Cross-embodiment Inverse Reinforcement Learning](https://mlsanity.com/paper/2106.03911/) (2021)
- [Controllable Video Generation: A Survey](https://mlsanity.com/paper/2507.16869/) (2025)
- [Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuning](https://mlsanity.com/paper/2506.05207/) (2025)
- [Follow-Your-Creation: Empowering 4D Creation through Video Inpainting](https://mlsanity.com/paper/2506.04590/) (2025)
- [CF-VLM:CounterFactual Vision-Language Fine-tuning](https://mlsanity.com/paper/2506.17267/) (2025)
- [GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning](https://mlsanity.com/paper/2505.23399/) (2025)
- [Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2509.16630/) (2025)
- [KABB: Knowledge-Aware Bayesian Bandits for Dynamic Expert Coordination in Multi-Agent Systems](https://mlsanity.com/paper/2502.07350/) (2025)
- [MAT-Agent: Adaptive Multi-Agent Training Optimization](https://mlsanity.com/paper/2510.17845/) (2025)
- [DrDiff: Dynamic Routing Diffusion with Hierarchical Attention for Breaking the Efficiency-Quality Trade-off](https://mlsanity.com/paper/2509.02785/) (2025)
- [MM-CoT:A Benchmark for Probing Visual Chain-of-Thought Reasoning in Multimodal Models](https://mlsanity.com/paper/2512.08228/) (2025)
- [Rank2Reward: Learning Shaped Reward Functions from Passive Video](https://mlsanity.com/paper/2404.14735/) (2024)
- [Top-Down Semantic Refinement for Image Captioning](https://mlsanity.com/paper/2510.22391/) (2025)
- [LLM-CAS: Dynamic Neuron Perturbation for Real-Time Hallucination Correction](https://mlsanity.com/paper/2512.18623/) (2025)
- [Continual Learning Through Synaptic Intelligence](https://mlsanity.com/paper/1703.04200/) (2017)

## Abstract (arXiv)

We present ProgAgent, a continual reinforcement learning (CRL) agent that unifies progress-aware reward learning with a high-throughput, JAX-native system architecture. Lifelong robotic learning grapples with catastrophic forgetting and the high cost of reward specification. ProgAgent tackles these by deriving dense, shaped rewards from unlabeled expert videos through a perceptual model that estimates task progress across initial, current, and goal observations. We theoretically interpret this as a learned state-potential function, delivering robust guidance in line with expert behaviors. To maintain stability amid online exploration - where novel, out-of-distribution states arise - we incorporate an adversarial push-back refinement that regularizes the reward model, curbing overconfident predictions on non-expert trajectories and countering distribution shift. By embedding this reward mechanism into a JIT-compiled loop, ProgAgent supports massively parallel rollouts and fully differentiable updates, rendering a sophisticated unified objective feasible: it merges PPO with coreset replay and synaptic intelligence for an enhanced stability-plasticity balance. Evaluations on ContinualBench and Meta-World benchmarks highlight ProgAgent's advantages: it markedly reduces forgetting, boosts learning speed, and outperforms key baselines in visual reward learning (e.g., Rank2Reward, TCN) and continual learning (e.g., Coreset, SI) - surpassing even an idealized perfect memory agent. Real-robot trials further validate its ability to acquire complex manipulation skills from noisy, few-shot human demonstrations.
