# GLASS: Graph and Vision-Language Assisted Semantic Shape Correspondence

arXiv: https://arxiv.org/abs/2603.07652 · HTML: https://mlsanity.com/paper/2603.07652/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 52 references that are in the map.
- First posted on arXiv 8 Mar 2026.

## Builds on (most cited first, 30 of 38)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Features](https://mlsanity.com/paper/2502.14786/) (2025)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [PointContrast: Unsupervised Pre-training for 3D Point Cloud Understanding](https://mlsanity.com/paper/2007.10985/) (2020)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [TEXTure: Text-Guided Texturing of 3D Shapes](https://mlsanity.com/paper/2302.01721/) (2023)
- [A Tale of Two Features: Stable Diffusion Complements DINO for Zero-Shot Semantic Correspondence](https://mlsanity.com/paper/2305.15347/) (2023)
- [Deep Functional Maps: Structured Prediction for Dense Shape Correspondence](https://mlsanity.com/paper/1704.08686/) (2017)
- [Deep Geometric Functional Maps: Robust Feature Learning for Shape Correspondence](https://mlsanity.com/paper/2003.14286/) (2020)
- [4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface](https://mlsanity.com/paper/2105.01905/) (2021)
- [FeatUp: A Model-Agnostic Framework for Features at Any Resolution](https://mlsanity.com/paper/2403.10516/) (2024)
- [Text-Guided Texturing by Synchronized Multi-View Diffusion](https://mlsanity.com/paper/2311.12891/) (2023)
- [Unsupervised Deep Learning for Structured Shape Matching](https://mlsanity.com/paper/1812.03794/) (2018)
- [NeuroMorph: Unsupervised Shape Interpolation and Correspondence in One Go](https://mlsanity.com/paper/2106.09431/) (2021)
- [Continuous and Orientation-preserving Correspondences via Functional Maps](https://mlsanity.com/paper/1806.04455/) (2018)
- [Deep Shells: Unsupervised Shape Correspondence with Optimal Transport](https://mlsanity.com/paper/2010.15261/) (2020)
- [Smooth Shells: Multi-Scale Shape Registration with Functional Maps](https://mlsanity.com/paper/1905.12512/) (2019)
- [SATR: Zero-Shot Semantic Segmentation of 3D Shapes](https://mlsanity.com/paper/2304.04909/) (2023)
- [Unsupervised Learning of Robust Spectral Shape Matching](https://mlsanity.com/paper/2304.14419/) (2023)
- [Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Features](https://mlsanity.com/paper/2311.17024/) (2023)
- [Unsupervised Deep Multi-Shape Matching](https://mlsanity.com/paper/2207.09610/) (2022)
- [Learning Multi-resolution Functional Maps with Spectral Attention for Robust Shape Matching](https://mlsanity.com/paper/2210.06373/) (2022)
- [DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo](https://mlsanity.com/paper/2412.05268/) (2024)
- [Zero-Shot 3D Shape Correspondence](https://mlsanity.com/paper/2306.03253/) (2023)

## Built on by (most cited first, 1 of 1)

- [Geometry-Grounded Articulation and Test-Time Adaptation for Zero-Shot, Scalable Shape Matching in the Wild](https://mlsanity.com/paper/2606.29167/) (2026)

## Abstract (arXiv)

Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a formidable challenge, particularly under severe non-isometric deformations and in inter-class settings where geometric cues are ambiguous. Conventional functional map methods, while elegant, typically struggle in these regimes due to their reliance on isometry. To address this, we present GLASS, a framework that bridges the gap by integrating geometric spectral analysis with rich semantic priors from vision-language foundation models. GLASS introduces three key innovations: (i) a view-consistent strategy that enables robust multi-view visual feature extraction from powerful vision foundation models; (ii) the injection of language embeddings into vertex descriptors via zero-shot 3D segmentation, capturing high-level part semantics; and (iii) a graph-assisted contrastive loss that enforces structural consistency between regions (e.g., source's head'' leftrightarrow target's head'') by leveraging geodesic and topological relationships between regions. This design allows GLASS to learn globally coherent and semantically consistent maps without ground-truth supervision. Extensive experiments demonstrate that GLASS achieves state-of-the-art performance across all regimes, maintaining high accuracy on standard near-isometric tasks while significantly advancing performance in challenging settings. Specifically, it achieves average geodesic errors of 0.21, 4.5, and 5.6 on the inter-class benchmark SNIS and non-isometric benchmarks SMAL and TOPKIDS, reducing errors from URSSM baselines of 0.49, 6.0, and 8.9 by 57%, 25%, and 37%, respectively.
