# RayD3D: Distilling Depth Knowledge Along the Ray for Robust Multi-View 3D Object Detection

arXiv: https://arxiv.org/abs/2603.07493 · HTML: https://mlsanity.com/paper/2603.07493/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 36 references that are in the map.
- First posted on arXiv 8 Mar 2026.

## Builds on (most cited first, 24 of 24)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Contrastive Representation Distillation](https://mlsanity.com/paper/1910.10699/) (2019)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [Zero-Reference Deep Curve Estimation for Low-Light Image Enhancement](https://mlsanity.com/paper/2001.06826/) (2020)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [BEVerse: Unified Perception and Prediction in Birds-Eye-View for Vision-Centric Autonomous Driving](https://mlsanity.com/paper/2205.09743/) (2022)
- [Sparse4D: Multi-view 3D Object Detection with Sparse Spatial-Temporal Fusion](https://mlsanity.com/paper/2211.10581/) (2022)
- [Towards Robust LiDAR-based Perception in Autonomous Driving: General Black-box Adversarial Sensor Attack and Countermeasures](https://mlsanity.com/paper/2006.16974/) (2020)
- [RoboDepth: Robust Out-of-Distribution Depth Estimation under Corruptions](https://mlsanity.com/paper/2310.15171/) (2023)
- [RoboBEV: Towards Robust Bird's Eye View Perception under Corruptions](https://mlsanity.com/paper/2304.06719/) (2023)
- [DistillBEV: Boosting Multi-Camera 3D Object Detection with Cross-Modal Knowledge Distillation](https://mlsanity.com/paper/2309.15109/) (2023)
- [TiG-BEV: Multi-view BEV 3D Object Detection via Target Inner-Geometry Learning](https://mlsanity.com/paper/2212.13979/) (2022)
- [Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localization](https://mlsanity.com/paper/2203.11471/) (2022)
- [Cross-Task Knowledge Distillation in Multi-Task Recommendation](https://mlsanity.com/paper/2202.09852/) (2022)
- [CALICO: Self-Supervised Camera-LiDAR Contrastive Pre-training for BEV Perception](https://mlsanity.com/paper/2306.00349/) (2023)
- [CMKD: CNN/Transformer-Based Cross-Model Knowledge Distillation for Audio Classification](https://mlsanity.com/paper/2203.06760/) (2022)
- [DualBEV: Unifying Dual View Transformation with Probabilistic Correspondences](https://mlsanity.com/paper/2403.05402/) (2024)
- [RayFormer: Improving Query-Based Multi-Camera 3D Object Detection via Ray-Centric Strategies](https://mlsanity.com/paper/2407.14923/) (2024)

## Abstract (arXiv)

Multi-view 3D detection with bird's eye view (BEV) is crucial for autonomous driving and robotics, but its robustness in real-world is limited as it struggles to predict accurate depth values. A mainstream solution, cross-modal distillation, transfers depth information from LiDAR to camera models but also unintentionally transfers depth-irrelevant information (e.g. LiDAR density). To mitigate this issue, we propose RayD3D, which transfers crucial depth knowledge along the ray: a line projecting from the camera to true location of an object. It is based on the fundamental imaging principle that predicted location of this object can only vary along this ray, which is finally determined by predicted depth value. Therefore, distilling along the ray enables more effective depth information transfer. More specifically, we design two ray-based distillation modules. Ray-based Contrastive Distillation (RCD) incorporates contrastive learning into distillation by sampling along the ray to learn how LiDAR accurately locates objects. Ray-based Weighted Distillation (RWD) adaptively adjusts distillation weight based on the ray to minimize the interference of depth-irrelevant information in LiDAR. For validation, we widely apply RayD3D into three representative types of BEV-based models, including BEVDet, BEVDepth4D, and BEVFormer. Our method is trained on clean NuScenes, and tested on both clean NuScenes and RoboBEV with a variety types of data corruptions. Our method significantly improves the robustness of all the three base models in all scenarios without increasing inference costs, and achieves the best when compared to recently released multi-view and distillation models.
