# Learning When to Cooperate Under Heterogeneous Goals

arXiv: https://arxiv.org/abs/2603.07253 · HTML: https://mlsanity.com/paper/2603.07253/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 35 references that are in the map.
- First posted on arXiv 7 Mar 2026.

## Builds on (most cited first, 20 of 20)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Goal-Conditioned Imitation Learning using Score-based Diffusion Policies](https://mlsanity.com/paper/2304.02532/) (2023)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Goal-conditioned Imitation Learning](https://mlsanity.com/paper/1906.05838/) (2019)
- [Autotelic Agents with Intrinsically Motivated Goal-Conditioned Reinforcement Learning: a Short Survey](https://mlsanity.com/paper/2012.09830/) (2020)
- [Language as a Cognitive Tool to Imagine Goals in Curiosity-Driven Exploration](https://mlsanity.com/paper/2002.09253/) (2020)
- [The Option Keyboard: Combining Skills in Reinforcement Learning](https://mlsanity.com/paper/2106.13105/) (2021)
- [Agent Modelling under Partial Observability for Deep Reinforcement Learning](https://mlsanity.com/paper/2006.09447/) (2020)
- [A Game-Theoretic Model and Best-Response Learning Method for Ad Hoc Coordination in Multiagent Systems](https://mlsanity.com/paper/1506.01170/) (2015)
- [A Survey of Ad Hoc Teamwork Research](https://mlsanity.com/paper/2202.10450/) (2022)
- [RT-Sketch: Goal-Conditioned Imitation Learning from Hand-Drawn Sketches](https://mlsanity.com/paper/2403.02709/) (2024)
- [Flexible Option Learning](https://mlsanity.com/paper/2112.03097/) (2021)
- [ACTRCE: Augmenting Experience via Teacher's Advice For Multi-Goal Reinforcement Learning](https://mlsanity.com/paper/1902.04546/) (2019)
- [Generating Teammates for Training Robust Ad Hoc Teamwork Agents via Best-Response Diversity](https://mlsanity.com/paper/2207.14138/) (2022)
- [Minimum Coverage Sets for Training Robust Ad Hoc Teamwork Agents](https://mlsanity.com/paper/2308.09595/) (2023)
- [A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning](https://mlsanity.com/paper/2210.05448/) (2022)
- [Leveraging Large Language Model for Heterogeneous Ad Hoc Teamwork Collaboration](https://mlsanity.com/paper/2406.12224/) (2024)

## Abstract (arXiv)

A significant element of human cooperative intelligence lies in our ability to identify opportunities for fruitful collaboration; and conversely to recognise when the task at hand is better pursued alone. Research on flexible cooperation in machines has left this meta-level problem largely unexplored, despite its importance for successful collaboration in heterogeneous open-ended environments. Here, we extend the typical Ad Hoc Teamwork (AHT) setting to incorporate the idea of agents having heterogeneous goals that in any given scenario may or may not overlap. We introduce a novel approach to learning policies in this setting, based on a hierarchical combination of imitation and reinforcement learning, and show that it outperforms baseline methods across extended versions of two cooperative environments. We also investigate the contribution of an auxiliary component that learns to model teammates by predicting their actions, finding that its effect on performance is inversely related to the amount of observable information about teammate goals.
