# Enhancing Consistency of Werewolf AI through Dialogue Summarization and Persona Information

arXiv: https://arxiv.org/abs/2603.07111 · HTML: https://mlsanity.com/paper/2603.07111/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 26 references that are in the map.
- First posted on arXiv 7 Mar 2026.

## Builds on (most cited first, 13 of 13)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [SAMSum Corpus: A Human-annotated Dialogue Dataset for Abstractive Summarization](https://mlsanity.com/paper/1911.12237/) (2019)
- [Precise Zero-Shot Dense Retrieval without Relevance Labels](https://mlsanity.com/paper/2212.10496/) (2022)
- [QMSum: A New Benchmark for Query-based Multi-domain Meeting Summarization](https://mlsanity.com/paper/2104.05938/) (2021)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [A Persona-Based Neural Conversation Model](https://mlsanity.com/paper/1603.06155/) (2016)
- [Large Language Models as Zero-Shot Conversational Recommenders](https://mlsanity.com/paper/2308.10053/) (2023)
- [MediaSum: A Large-scale Media Interview Dataset for Dialogue Summarization](https://mlsanity.com/paper/2103.06410/) (2021)
- [Counseling Summarization using Mental Health Knowledge Guided Utterance Filtering](https://mlsanity.com/paper/2206.03886/) (2022)

## Built on by (most cited first, 1 of 1)

- [Can Agents Deceive? Evaluating Reasoning and Deception in ParliamentBench using a Social Deduction Game](https://mlsanity.com/paper/2607.28146/) (2026)

## Abstract (arXiv)

The Werewolf Game is a communication game where players' reasoning and discussion skills are essential. In this study, we present a Werewolf AI agent developed for the AIWolfDial 2024 shared task, co-hosted with the 17th INLG. In recent years, large language models like ChatGPT have garnered attention for their exceptional response generation and reasoning capabilities. We thus develop the LLM-based agents for the Werewolf Game. This study aims to enhance the consistency of the agent's utterances by utilizing dialogue summaries generated by LLMs and manually designed personas and utterance examples. By analyzing self-match game logs, we demonstrate that the agent's utterances are contextually consistent and that the character, including tone, is maintained throughout the game.
