# Optimistic Policy Regularization

arXiv: https://arxiv.org/abs/2603.06793 · HTML: https://mlsanity.com/paper/2603.06793/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 12 of its 16 references that are in the map.
- First posted on arXiv 6 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 12 of 12)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [Self-Imitation Learning](https://mlsanity.com/paper/1806.05635/) (2018)

## Abstract (arXiv)

Deep reinforcement learning agents frequently suffer from premature convergence, where early entropy collapse causes the policy to discard exploratory behaviors before discovering globally optimal strategies. We introduce Optimistic Policy Regularization (OPR), a lightweight mechanism designed to preserve and reinforce historically successful trajectories during policy optimization. OPR maintains a dynamic buffer of high-performing episodes and biases learning toward these behaviors through directional log-ratio reward shaping and an auxiliary behavioral cloning objective. When instantiated on Proximal Policy Optimization (PPO), OPR substantially improves sample efficiency on the Arcade Learning Environment. Across 49 Atari games evaluated at the 10-million step benchmark, OPR achieves the highest score in 22 environments despite baseline methods being reported at the standard 50-million step horizon. Beyond arcade benchmarks, OPR also generalizes to the CAGE Challenge 2 cyber-defense environment, surpassing the competition-winning Cardiff agent while using the same PPO architecture. These results demonstrate that anchoring policy updates to empirically successful trajectories can improve both sample efficiency and final performance.
