# Geodesic Gradient Descent: A Generic and Learning-rate-free Optimizer on Objective Function-induced Manifolds

arXiv: https://arxiv.org/abs/2603.06651 · HTML: https://mlsanity.com/paper/2603.06651/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 25 references that are in the map.
- First posted on arXiv 28 Feb 2026.

## Builds on (most cited first, 10 of 10)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [A Sufficient Condition for Convergences of Adam and RMSProp](https://mlsanity.com/paper/1811.09358/) (2018)
- [A Brief Introduction to Manifold Optimization](https://mlsanity.com/paper/1906.05450/) (2019)
- [A Survey of Geometric Optimization for Deep Learning: From Euclidean Space to Riemannian Manifold](https://mlsanity.com/paper/2302.08210/) (2023)
- [On the Generalization of Stochastic Gradient Descent with Momentum](https://mlsanity.com/paper/1809.04564/) (2018)
- [Flow Field Reconstructions with GANs based on Radial Basis Functions](https://mlsanity.com/paper/2009.02285/) (2020)
- [Riemannian Batch Normalization: A Gyro Approach](https://mlsanity.com/paper/2509.07115/) (2025)
- [SGD as Free Energy Minimization: A Thermodynamic View on Neural Network Training](https://mlsanity.com/paper/2505.23489/) (2025)
- [Category-Level Object Shape and Pose Estimation in Less Than a Millisecond](https://mlsanity.com/paper/2509.18979/) (2025)
- [Riemannian conditional gradient methods for composite optimization problems](https://mlsanity.com/paper/2412.19427/) (2024)

## Built on by (most cited first, 1 of 1)

- [IG-GAN: A Generative Adversarial Network for Aerodynamic Data Generation Based on Intrinsic Geometry](https://mlsanity.com/paper/2607.11497/) (2026)

## Abstract (arXiv)

Euclidean gradient descent algorithms barely capture the geometry of objective function-induced hypersurfaces and risk driving update trajectories off the hypersurfaces. Riemannian gradient descent algorithms address these issues but fail to represent complex hypersurfaces via a single classic manifold. We propose geodesic gradient descent (GGD), a generic and learning-rate-free Riemannian gradient descent algorithm. At each iteration, GGD uses an n-dimensional sphere to approximate a local neighborhood on the objective function-induced hypersurface, adapting to arbitrarily complex geometries. A tangent vector derived from the Euclidean gradient is projected onto the sphere to form a geodesic, ensuring the update trajectory stays on the hypersurface. Parameter updates are performed using the endpoint of the geodesic. The maximum step size of the gradient in GGD is equal to a quarter of the arc length on the n-dimensional sphere, thus eliminating the need for a learning rate. Experimental results show that compared with the classic Adam algorithm, GGD achieves test MSE reductions ranging from 35.79% to 48.76% for fully connected networks on the Burgers' dataset, and cross-entropy loss reductions ranging from 3.14% to 11.59% for convolutional neural networks on the MNIST dataset.
